#pragma once #include struct M_ActivitySailingaSignRepeatedlyCFGData { //编号 int mId; //天数 std::string mDay; //奖励物品ID int mAwardItemID; //奖励物品数量 int mAwardItemCounts; //天数 int mAllDay; }; class M_ActivitySailingaSignRepeatedlyCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivitySailingaSignRepeatedlyCFGData* GetData(int Id); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static M_ActivitySailingaSignRepeatedlyCFG* GetSingleton(); static void Release(); private: std::map mMapData; };