#pragma once #include struct M_ActivitySummerPlanSendGoldPriceCFGData { //ID int mID; //中奖人数 int mPriceCount; //奖励道具ID std::vector mItemID; //奖励道具数量 std::vector mItemCount; }; class M_ActivitySummerPlanSendGoldPriceCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivitySummerPlanSendGoldPriceCFGData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static M_ActivitySummerPlanSendGoldPriceCFG* GetSingleton(); static void Release(); private: std::map mMapData; };