#pragma once #include struct M_RobNoticeCFGData { //Key std::string mID; //ÏÔʾλÖà int mShowPos; }; class M_RobNoticeCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_RobNoticeCFGData* GetData(std::string ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static M_RobNoticeCFG* GetSingleton(); static void Release(); private: std::map mMapData; };