#pragma once #include struct M_StarLotteryVIPChipEachDayLimitCFGData { //注册天数 int mCreateDays; //当日可获得的话费碎片的最大值 int mGetMaxChip; }; class M_StarLotteryVIPChipEachDayLimitCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_StarLotteryVIPChipEachDayLimitCFGData* GetData(int CreateDays); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static M_StarLotteryVIPChipEachDayLimitCFG* GetSingleton(); static void Release(); private: std::map mMapData; };