M_ActivityFishingCeleLotteryTicketShop = {} function M_ActivityFishingCeleLotteryTicketShop:getData(key) if self.datas == nil then return nil end return self.datas[key] end function M_ActivityFishingCeleLotteryTicketShop:init() self.datas = {} self.datas[1] = {ID = 1, LotteryCount = 1, NeedCount = 20, TicketCount = 1} end M_ActivityFishingCeleLotteryTicketShop:init()