#pragma once #include #include struct Fish_ArenaTurretCFGData { //ID int mID; //开放倍率 int mOpenRate; //竞技场积分加成 int mArenaIntegral; }; class Fish_ArenaTurretCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_ArenaTurretCFGData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static Fish_ArenaTurretCFG* GetSingleton(); private: boost::unordered_map mMapData; };