package fish_protocols; import "fish_def.proto"; import "fish_type_def.proto"; import "msg_type_def.proto"; ////////////////////////////追击蟹将活动///////////////////////////////////////// // 请求蟹将信息 message packetc2l_get_crab_info { optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_get_crab_info]; } // 请求蟹将同步协议 message packetl2c_syn_crab_info { optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_syn_crab_info]; optional int32 startTime = 2; optional int32 endTime = 3; optional int32 curLifeId = 4; // 当前生命ID optional int32 curLifeValue = 5; // 当前生命值 } // 请求攻击蟹将 message packetc2l_req_attack_crab { optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_req_attack_crab]; // 1-普通攻击 2-超级攻击 optional int32 attackOp = 2; } // 请求攻击蟹将结果 message packetl2c_req_attack_crab_result { optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_req_attack_crab_result]; optional int32 attackOp = 2; // 本次伤害值 optional int32 harmValue = 3; // 蟹将是否 die optional bool isDie = 4; // 当前的生命ID(若isDie 为true, 则通过此ID, 取表 Fish_ActivityKillCrabLifeValueCFG, 恢复蟹将血量) optional int32 curLifeId = 5; // 前一个生命ID(若 isDie为true, 则通过这个ID,取表 Fish_ActivityKillCrabLifeValueCFG, 获取到额外奖励) optional int32 preLifeId = 6; // 本次攻击的奖励道具ID optional int32 rewardId = 7; // 本次攻击的奖励道具数量 optional int32 rewardCount = 8; optional int32 result = 9; optional int32 curLife = 10; repeated int32 killList = 11; } // 获取伤害排行榜 message packetc2l_req_crab_harm_rank { optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_req_crab_harm_rank]; } message CrabRankInfo { optional string nickName = 1; optional int32 harmValue = 2; // 总伤害值 optional int32 playerId = 3; optional int32 rank = 4; } // 获取伤害排行榜结果 message packetl2c_req_crab_harm_rank_result { optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_req_crab_harm_rank_result]; repeated CrabRankInfo rankList = 2; repeated int32 thresholdvalue = 3; optional int32 selfHarmValue = 4; optional int32 selfRank = 5; } // 请求循环活动信息 message packetc2l_req_cur_loop_act { optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_req_cur_loop_act]; } // 请求循环活动信息结果 message packetl2c_req_cur_loop_act_result { optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_req_cur_loop_act_result]; // 0 表示没有循环活动开始 2-虎鲸活动 3-追击蟹将活动 optional int32 curActId = 2; // 开始时间 optional int32 startTime = 3; // 结束时间(显示时,客户端需要减掉1天的秒数) optional int32 endTime = 4; } ////////////////////////////大奖赛活动数据///////////////////////////////////////// message grand_prix_rank { optional int32 playerId = 1; optional string nickName = 2; optional int64 points = 3; optional int32 rank = 4; optional int32 headid = 5; optional int32 frameid = 6; } message packetc2l_get_grand_prix_rank { optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_get_grand_prix_rank]; } message packetl2c_get_grand_prix_rank_result { optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_grand_prix_rank_result]; repeated grand_prix_rank dailyRankList = 2; repeated grand_prix_rank seasonRankList = 3; optional grand_prix_rank myDailyRank = 4; optional grand_prix_rank mySeasonRank = 5; repeated int64 dailyThresholdValue = 6; repeated int64 seasonThresholdValue = 7; } ////////////////////////////请求活动游戏数据///////////////////////////////////////// message packetc2l_req_activity_game_info { optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_req_activity_game_info]; optional int32 activityId = 2; } //////////////////////////// 排位赛 //////////////////////////////////////// message qualifyingRankInfo { optional int32 playerId = 1; optional string nickname = 2; optional int32 vip = 3; optional int32 headid = 4; optional int32 frameid = 5; optional int64 score = 6; optional int32 division = 7; optional int32 rank = 8; } // 请求排位赛信息 message packetc2l_get_qualifying_info { optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_get_qualifying_info]; } // 请求排位赛同步协议 message packetl2c_get_qualifying_info_result { optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_get_qualifying_info_result]; optional int32 startTime = 2; //开始时间 optional int32 endTime = 3; //结束时间 optional int64 score = 4; //积分 optional int32 season = 5; //赛季标记 repeated bool divisionNormReceived = 6; //段位普通奖励领取标记 repeated bool divisionAdvanReceived = 7; //段位高级奖励领取标记 optional qualifyingRankInfo myRankInfo = 8; } // 请求排位赛排行 message packetc2l_get_qualifying_rank { optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_get_qualifying_rank]; } // 请求排位赛排行返回 message packetl2c_get_qualifying_result { optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_get_qualifying_result]; repeated qualifyingRankInfo rankList = 2; optional qualifyingRankInfo myRankInfo = 3; repeated int64 thresholdValue = 4; } // 领取段位奖励 message packetc2l_receive_qualifying_reward { optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_receive_qualifying_reward]; optional int32 type = 2; //奖励类型 1普通 2高级 optional int32 index = 3; } // 领取段位奖励返回 message packetl2c_receive_qualifying_info_result { optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_receive_qualifying_info_result]; optional int32 result = 2; //开始时间 optional int32 index = 3; optional int32 type = 4; //奖励类型 1普通 2高级 }