M_ActivityLuckyMapCFG = {} function M_ActivityLuckyMapCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function M_ActivityLuckyMapCFG:init() self.datas = {} self.datas[1] = {ID = 1, FishName = "鮟鱇鱼", Order = 8, FishMultiple = "100~5000倍", FishResource = "icon_ankangyu"} self.datas[2] = {ID = 2, FishName = "锤头鲨", Order = 12, FishMultiple = "100~9999倍", FishResource = "icon_chuitousha"} self.datas[3] = {ID = 3, FishName = "刀鱼", Order = 9, FishMultiple = "100~6000倍", FishResource = "icon_daoyu"} self.datas[4] = {ID = 4, FishName = "海马", Order = 11, FishMultiple = "100~7000倍", FishResource = "icon_haima"} self.datas[5] = {ID = 5, FishName = "红刺豚鱼", Order = 4, FishMultiple = "100~1500倍", FishResource = "icon_hongcitun"} self.datas[6] = {ID = 6, FishName = "寄居蟹", Order = 2, FishMultiple = "100~1500倍", FishResource = "icon_jijuxie"} self.datas[7] = {ID = 7, FishName = "蓝刺豚鱼", Order = 3, FishMultiple = "100~1500倍", FishResource = "icon_lancitun"} self.datas[8] = {ID = 8, FishName = "神仙鱼", Order = 6, FishMultiple = "100~3000倍", FishResource = "icon_shenxianyu"} self.datas[9] = {ID = 9, FishName = "狮子鱼", Order = 7, FishMultiple = "100~4000倍", FishResource = "icon_shiziyu"} self.datas[10] = {ID = 10, FishName = "小丑鱼", Order = 1, FishMultiple = "100~1500倍", FishResource = "icon_xiaochouyu"} self.datas[11] = {ID = 11, FishName = "小海龟", Order = 10, FishMultiple = "100~5000倍", FishResource = "icon_xiaohaigui"} self.datas[12] = {ID = 12, FishName = "鹦鹉鱼", Order = 5, FishMultiple = "100~2000倍", FishResource = "icon_yingwuyu"} end M_ActivityLuckyMapCFG:init()