#include "stdafx.h" #include "tinyxml2/tinyxml2.h" #include "LuaCfgHelper.h" #include #include #include "M_ActivitySailingaChievementCFG.h" std::auto_ptr M_ActivitySailingaChievementCFG::msSingleton(nullptr); int M_ActivitySailingaChievementCFG::GetCount() { return (int)mMapData.size(); } const M_ActivitySailingaChievementCFGData* M_ActivitySailingaChievementCFG::GetData(int Id) { auto it = mMapData.find(Id); if (it != mMapData.end()) { return &it->second; } return NULL; } const std::map& M_ActivitySailingaChievementCFG::GetMapData() { return mMapData; } void M_ActivitySailingaChievementCFG::Load() { tinyxml2::XMLDocument xmlDoc; std::string content = FileUtils::getInstance()->getStringFromFile("Config/M_ActivitySailingaChievementCFG.xml"); auto result = xmlDoc.Parse(content.c_str(), content.length()); if (result != tinyxml2::XML_SUCCESS) { CCLOGERROR("Result:%d", result); CCASSERT(false, "result != tinyxml2::XML_SUCCESS"); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { CCASSERT(false, "root == NULL"); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { M_ActivitySailingaChievementCFGData data; data.mId = element->IntAttribute("Id"); data.mType = element->IntAttribute("Type"); data.mTaskTitle = element->Attribute("TaskTitle"); data.mTaskDesc = element->Attribute("TaskDesc"); data.mCompleteType = element->IntAttribute("CompleteType"); { const char* CompleteParam = element->Attribute("CompleteParam"); std::vector vecCompleteParam; boost::split(vecCompleteParam, CompleteParam, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecCompleteParam.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecCompleteParam[i].c_str(), &temp)) { data.mCompleteParam.push_back(temp); } } } data.mCompleteCount = element->IntAttribute("CompleteCount"); data.mAchievementItem = element->IntAttribute("AchievementItem"); data.mAchievementCounts = element->IntAttribute("AchievementCounts"); data.mAwardItemID = element->IntAttribute("AwardItemID"); data.mAwardItemCounts = element->IntAttribute("AwardItemCounts"); data.mGoType = element->IntAttribute("GoType"); { const char* FindRand = element->Attribute("FindRand"); std::vector vecFindRand; boost::split(vecFindRand, FindRand, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecFindRand.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecFindRand[i].c_str(), &temp)) { data.mFindRand.push_back(temp); } } } if (mMapData.find(data.mId) != mMapData.end())std::cout <<"data refind:" << data.mId << std::endl; CCASSERT(mMapData.find(data.mId) == mMapData.end(), "data.mId is exists"); mMapData.insert(std::make_pair(data.mId, data)); element = element->NextSiblingElement(); } CCLOG("M_ActivitySailingaChievementCFG Loaded. Load Data:%u", mMapData.size()); } void M_ActivitySailingaChievementCFG::LoadLua() { LuaEngine::getInstance()->executeScriptFile("config/M_ActivitySailingaChievementCFG"); lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState(); lua_getglobal(L, "M_ActivitySailingaChievementCFG"); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushstring(L, "datas"); lua_gettable(L, -2); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushnil(L); while(lua_next(L, 2)) { CCASSERT(lua_istable(L, -1) == 1, "is not table"); M_ActivitySailingaChievementCFGData data; LuaCfgHelper::readInt(L, "Id", data.mId); LuaCfgHelper::readInt(L, "Type", data.mType); LuaCfgHelper::readString(L, "TaskTitle", data.mTaskTitle); LuaCfgHelper::readString(L, "TaskDesc", data.mTaskDesc); LuaCfgHelper::readInt(L, "CompleteType", data.mCompleteType); LuaCfgHelper::readVectorInt(L, "CompleteParam", data.mCompleteParam); LuaCfgHelper::readInt(L, "CompleteCount", data.mCompleteCount); LuaCfgHelper::readInt(L, "AchievementItem", data.mAchievementItem); LuaCfgHelper::readInt(L, "AchievementCounts", data.mAchievementCounts); LuaCfgHelper::readInt(L, "AwardItemID", data.mAwardItemID); LuaCfgHelper::readInt(L, "AwardItemCounts", data.mAwardItemCounts); LuaCfgHelper::readInt(L, "GoType", data.mGoType); LuaCfgHelper::readVectorInt(L, "FindRand", data.mFindRand); if (mMapData.find(data.mId) != mMapData.end())std::cout <<"data refind:" << data.mId << std::endl; CCASSERT(mMapData.find(data.mId) == mMapData.end(), "data.mId is exists"); mMapData.insert(std::make_pair(data.mId, data)); lua_pop(L, 1); } lua_settop(L, 0); CCLOG("M_ActivitySailingaChievementCFG Loaded. Load Data:%u", mMapData.size()); } void M_ActivitySailingaChievementCFG::Reload() { mMapData.clear(); Load(); } M_ActivitySailingaChievementCFG* M_ActivitySailingaChievementCFG::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new M_ActivitySailingaChievementCFG()); } return msSingleton.get(); } void M_ActivitySailingaChievementCFG::Release() { msSingleton.reset(nullptr); }