#pragma once #include struct M_NewSevenDayCFGData { //第几天 int mDay; //奖励物品ID std::vector mAwardItemIDs; //奖励物品数量 std::vector mAwardItemCounts; //累计签到奖励ID,0-无效 int mAccumAwardId; //累计签到奖励数量 int mAccumAwardCount; }; class M_NewSevenDayCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_NewSevenDayCFGData* GetData(int Day); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static M_NewSevenDayCFG* GetSingleton(); static void Release(); private: std::map mMapData; };