#pragma once #include #include struct M_ActivityDrawLotteryData { //编号 int mID; //抽奖类型 int mDrawType; //奖励 int mItemId; //数量 int mNumber; //权重 int mWeight; //显示标签 int mDisplayLabel; }; class M_ActivityDrawLottery { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivityDrawLotteryData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_ActivityDrawLottery* GetSingleton(); private: boost::unordered_map mMapData; };