#pragma once #include #include struct M_ActivityFishingCeleGiftLotteryMapData { //ID int mID; //初级/中级/高级 int mType; //免费权重 int mFreeWeight; //高级权重 int mAdvWeight; //高级抽奖需道具 int mAdvNeedItem; //抽奖项礼包 int mGiftId; }; class M_ActivityFishingCeleGiftLotteryMap { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivityFishingCeleGiftLotteryMapData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_ActivityFishingCeleGiftLotteryMap* GetSingleton(); private: boost::unordered_map mMapData; };