#pragma once #include #include struct M_ActivityHappySummerLuckyTurnCFGData { //编号 int mID; //道具 int mItem; //数量 int mCount; //权重 int mWeight; }; class M_ActivityHappySummerLuckyTurnCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivityHappySummerLuckyTurnCFGData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_ActivityHappySummerLuckyTurnCFG* GetSingleton(); private: boost::unordered_map mMapData; };