#pragma once #include #include struct M_AiBeiWhiteNameListData { //ÐòºÅ int mID; //Íæ¼ÒID std::string mPlayerId; }; class M_AiBeiWhiteNameList { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_AiBeiWhiteNameListData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_AiBeiWhiteNameList* GetSingleton(); private: boost::unordered_map mMapData; };