#pragma once #include #include struct M_RechangeLotteryCFGData { //中奖翻倍 int mMuch; //首次几率(10000) int mFirstRate; //默认几率(10000) int mDefaultRate; }; class M_RechangeLotteryCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_RechangeLotteryCFGData* GetData(int Much); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_RechangeLotteryCFG* GetSingleton(); private: boost::unordered_map mMapData; };