#pragma once #include #include struct M_StarLotteryVIPChipEachDayLimitCFGData { //注册天数 int mCreateDays; //当日可获得的话费碎片的最大值 int mGetMaxChip; }; class M_StarLotteryVIPChipEachDayLimitCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_StarLotteryVIPChipEachDayLimitCFGData* GetData(int CreateDays); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_StarLotteryVIPChipEachDayLimitCFG* GetSingleton(); private: boost::unordered_map mMapData; };