#pragma once #include struct Fish_DiceFishCFGData { //ÂÖ´Î int mRotation; //±¶ÂÊ int mMagnification; //¸ÅÂÊ int mProbability; }; class Fish_DiceFishCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_DiceFishCFGData* GetData(int Rotation); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static Fish_DiceFishCFG* GetSingleton(); static void Release(); private: std::map mMapData; };