Fish_TorpedoRankRewardCFG = {} function Fish_TorpedoRankRewardCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function Fish_TorpedoRankRewardCFG:init() self.datas = {} self.datas[1] = {ID = 1, RankType = 0, TorpedoId = 23, StartRank = 1, EndRank = 1, RewardList = {1,23}, RewardCount = {500000,10}, Type = 1} self.datas[2] = {ID = 2, RankType = 0, TorpedoId = 23, StartRank = 2, EndRank = 2, RewardList = {1,23}, RewardCount = {300000,5}, Type = 1} self.datas[3] = {ID = 3, RankType = 0, TorpedoId = 23, StartRank = 3, EndRank = 3, RewardList = {1,23}, RewardCount = {150000,3}, Type = 1} self.datas[4] = {ID = 4, RankType = 0, TorpedoId = 23, StartRank = 4, EndRank = 6, RewardList = {1,23}, RewardCount = {100000,1}, Type = 1} self.datas[5] = {ID = 5, RankType = 0, TorpedoId = 23, StartRank = 7, EndRank = 10, RewardList = {1,23}, RewardCount = {50000,1}, Type = 1} self.datas[6] = {ID = 6, RankType = 1, TorpedoId = 24, StartRank = 1, EndRank = 1, RewardList = {1,24}, RewardCount = {1000000,6}, Type = 1} self.datas[7] = {ID = 7, RankType = 1, TorpedoId = 24, StartRank = 2, EndRank = 2, RewardList = {1,24}, RewardCount = {700000,3}, Type = 1} self.datas[8] = {ID = 8, RankType = 1, TorpedoId = 24, StartRank = 3, EndRank = 3, RewardList = {1,24}, RewardCount = {500000,2}, Type = 1} self.datas[9] = {ID = 9, RankType = 1, TorpedoId = 24, StartRank = 4, EndRank = 6, RewardList = {1,24}, RewardCount = {200000,1}, Type = 1} self.datas[10] = {ID = 10, RankType = 1, TorpedoId = 24, StartRank = 7, EndRank = 10, RewardList = {1,24}, RewardCount = {100000,1}, Type = 1} self.datas[11] = {ID = 11, RankType = 2, TorpedoId = 25, StartRank = 1, EndRank = 1, RewardList = {1,25}, RewardCount = {3000000,4}, Type = 1} self.datas[12] = {ID = 12, RankType = 2, TorpedoId = 25, StartRank = 2, EndRank = 2, RewardList = {1,25}, RewardCount = {2000000,3}, Type = 1} self.datas[13] = {ID = 13, RankType = 2, TorpedoId = 25, StartRank = 3, EndRank = 3, RewardList = {1,25}, RewardCount = {1000000,1}, Type = 1} self.datas[15] = {ID = 15, RankType = 3, TorpedoId = 26, StartRank = 1, EndRank = 1, RewardList = {1,26}, RewardCount = {6000000,3}, Type = 1} self.datas[16] = {ID = 16, RankType = 3, TorpedoId = 26, StartRank = 2, EndRank = 2, RewardList = {1,26}, RewardCount = {4000000,2}, Type = 1} self.datas[17] = {ID = 17, RankType = 3, TorpedoId = 26, StartRank = 3, EndRank = 3, RewardList = {1,26}, RewardCount = {2000000,1}, Type = 1} self.datas[18] = {ID = 18, RankType = 4, TorpedoId = 27, StartRank = 1, EndRank = 1, RewardList = {1,27}, RewardCount = {10000000,3}, Type = 1} self.datas[19] = {ID = 19, RankType = 4, TorpedoId = 27, StartRank = 2, EndRank = 2, RewardList = {1,27}, RewardCount = {8000000,2}, Type = 1} self.datas[20] = {ID = 20, RankType = 4, TorpedoId = 27, StartRank = 3, EndRank = 3, RewardList = {1,27}, RewardCount = {5000000,1}, Type = 1} self.datas[21] = {ID = 21, RankType = 5, TorpedoId = 5, StartRank = 1, EndRank = 1, RewardList = {3,1}, RewardCount = {100000,10000000}, Type = 1} self.datas[22] = {ID = 22, RankType = 5, TorpedoId = 5, StartRank = 2, EndRank = 2, RewardList = {3,1}, RewardCount = {50000,7000000}, Type = 1} self.datas[23] = {ID = 23, RankType = 5, TorpedoId = 5, StartRank = 3, EndRank = 3, RewardList = {3,1}, RewardCount = {30000,5000000}, Type = 1} self.datas[24] = {ID = 24, RankType = 5, TorpedoId = 5, StartRank = 4, EndRank = 4, RewardList = {3,1}, RewardCount = {10000,3000000}, Type = 1} self.datas[25] = {ID = 25, RankType = 5, TorpedoId = 5, StartRank = 5, EndRank = 5, RewardList = {3,1}, RewardCount = {5000,1000000}, Type = 1} self.datas[26] = {ID = 26, RankType = 6, TorpedoId = 6, StartRank = 1, EndRank = 1, RewardList = {1,96}, RewardCount = {150000000,2}, Type = 1} self.datas[27] = {ID = 27, RankType = 6, TorpedoId = 6, StartRank = 2, EndRank = 2, RewardList = {1,96}, RewardCount = {90000000,1}, Type = 1} self.datas[28] = {ID = 28, RankType = 6, TorpedoId = 6, StartRank = 3, EndRank = 3, RewardList = {1,27}, RewardCount = {45000000,2}, Type = 1} self.datas[29] = {ID = 29, RankType = 6, TorpedoId = 6, StartRank = 4, EndRank = 4, RewardList = {1,27}, RewardCount = {15000000,1}, Type = 1} self.datas[30] = {ID = 30, RankType = 6, TorpedoId = 6, StartRank = 5, EndRank = 5, RewardList = {1,26}, RewardCount = {9000000,3}, Type = 1} self.datas[31] = {ID = 31, RankType = 7, TorpedoId = 0, StartRank = 1, EndRank = 1, RewardList = {1,27}, RewardCount = {20000000,40}, Type = 1} self.datas[32] = {ID = 32, RankType = 7, TorpedoId = 0, StartRank = 2, EndRank = 2, RewardList = {1,27}, RewardCount = {10000000,25}, Type = 1} self.datas[33] = {ID = 33, RankType = 7, TorpedoId = 0, StartRank = 3, EndRank = 3, RewardList = {1,27}, RewardCount = {5000000,12}, Type = 1} self.datas[34] = {ID = 34, RankType = 7, TorpedoId = 0, StartRank = 4, EndRank = 5, RewardList = {1,27}, RewardCount = {3000000,4}, Type = 1} end Fish_TorpedoRankRewardCFG:init()