M_ActivityLuckyBagCFG = {} function M_ActivityLuckyBagCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function M_ActivityLuckyBagCFG:init() self.datas = {} self.datas[1] = {ID = 1, Count = 1, ItemId = 1, ItemNumber = 200000, RechangId = 243} self.datas[2] = {ID = 2, Count = 3, ItemId = 25, ItemNumber = 1, RechangId = 244} self.datas[3] = {ID = 3, Count = 5, ItemId = 26, ItemNumber = 1, RechangId = 245} self.datas[4] = {ID = 4, Count = 7, ItemId = 27, ItemNumber = 1, RechangId = 246} self.datas[5] = {ID = 5, Count = 9, ItemId = 96, ItemNumber = 1, RechangId = 247} end M_ActivityLuckyBagCFG:init()