#include "stdafx.h" #include "tinyxml2/tinyxml2.h" #include "LuaCfgHelper.h" #include #include #include "Fish_DragonPalace.h" std::auto_ptr Fish_DragonPalace::msSingleton(nullptr); int Fish_DragonPalace::GetCount() { return (int)mMapData.size(); } const Fish_DragonPalaceData* Fish_DragonPalace::GetData(int ID) { auto it = mMapData.find(ID); if (it != mMapData.end()) { return &it->second; } return NULL; } const std::map& Fish_DragonPalace::GetMapData() { return mMapData; } void Fish_DragonPalace::Load() { tinyxml2::XMLDocument xmlDoc; std::string content = FileUtils::getInstance()->getStringFromFile("Config/Fish_DragonPalace.xml"); auto result = xmlDoc.Parse(content.c_str(), content.length()); if (result != tinyxml2::XML_SUCCESS) { CCLOGERROR("Result:%d", result); CCASSERT(false, "result != tinyxml2::XML_SUCCESS"); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { CCASSERT(false, "root == NULL"); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { Fish_DragonPalaceData data; data.mID = element->IntAttribute("ID"); data.mName = element->Attribute("Name"); data.mIcon = element->Attribute("Icon"); data.mString1 = element->Attribute("String1"); { const char* String2 = element->Attribute("String2"); std::vector vecString2; boost::split(vecString2, String2, boost::is_any_of(",")); for (unsigned int i = 0; i < vecString2.size(); i++) { data.mString2.push_back(vecString2[i]); } } { const char* String3 = element->Attribute("String3"); std::vector vecString3; boost::split(vecString3, String3, boost::is_any_of(",")); for (unsigned int i = 0; i < vecString3.size(); i++) { data.mString3.push_back(vecString3[i]); } } if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); element = element->NextSiblingElement(); } CCLOG("Fish_DragonPalace Loaded. Load Data:%u", mMapData.size()); } void Fish_DragonPalace::LoadLua() { LuaEngine::getInstance()->executeScriptFile("config/Fish_DragonPalace"); lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState(); lua_getglobal(L, "Fish_DragonPalace"); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushstring(L, "datas"); lua_gettable(L, -2); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushnil(L); while(lua_next(L, 2)) { CCASSERT(lua_istable(L, -1) == 1, "is not table"); Fish_DragonPalaceData data; LuaCfgHelper::readInt(L, "ID", data.mID); LuaCfgHelper::readString(L, "Name", data.mName); LuaCfgHelper::readString(L, "Icon", data.mIcon); LuaCfgHelper::readString(L, "String1", data.mString1); LuaCfgHelper::readVectorString(L, "String2", data.mString2); LuaCfgHelper::readVectorString(L, "String3", data.mString3); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); lua_pop(L, 1); } lua_settop(L, 0); CCLOG("Fish_DragonPalace Loaded. Load Data:%u", mMapData.size()); } void Fish_DragonPalace::Reload() { mMapData.clear(); Load(); } Fish_DragonPalace* Fish_DragonPalace::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new Fish_DragonPalace()); } return msSingleton.get(); } void Fish_DragonPalace::Release() { msSingleton.reset(nullptr); }