#pragma once #include struct Fish_FieldParameterData { //ID int mID; //房间号 int mRoomId; //BUFF类型 int mBuffType; //奖罚人数(百分比) int mNumber; //偏差(百分比) int mRateOfReturn; //命中调整(百分比) int mProbability; }; class Fish_FieldParameter { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_FieldParameterData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static Fish_FieldParameter* GetSingleton(); static void Release(); private: std::map mMapData; };