#include "stdafx.h" #include "tinyxml2/tinyxml2.h" #include "LuaCfgHelper.h" #include #include #include "Fish_SouthSeaTreasureHuntEnterCFG.h" std::auto_ptr Fish_SouthSeaTreasureHuntEnterCFG::msSingleton(nullptr); int Fish_SouthSeaTreasureHuntEnterCFG::GetCount() { return (int)mMapData.size(); } const Fish_SouthSeaTreasureHuntEnterCFGData* Fish_SouthSeaTreasureHuntEnterCFG::GetData(int ID) { auto it = mMapData.find(ID); if (it != mMapData.end()) { return &it->second; } return NULL; } const std::map& Fish_SouthSeaTreasureHuntEnterCFG::GetMapData() { return mMapData; } void Fish_SouthSeaTreasureHuntEnterCFG::Load() { tinyxml2::XMLDocument xmlDoc; std::string content = FileUtils::getInstance()->getStringFromFile("Config/Fish_SouthSeaTreasureHuntEnterCFG.xml"); auto result = xmlDoc.Parse(content.c_str(), content.length()); if (result != tinyxml2::XML_SUCCESS) { CCLOGERROR("Result:%d", result); CCASSERT(false, "result != tinyxml2::XML_SUCCESS"); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { CCASSERT(false, "root == NULL"); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { Fish_SouthSeaTreasureHuntEnterCFGData data; data.mID = element->IntAttribute("ID"); { const char* Enter1 = element->Attribute("Enter1"); std::vector vecEnter1; boost::split(vecEnter1, Enter1, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecEnter1.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecEnter1[i].c_str(), &temp)) { data.mEnter1.push_back(temp); } } } { const char* Enter2 = element->Attribute("Enter2"); std::vector vecEnter2; boost::split(vecEnter2, Enter2, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecEnter2.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecEnter2[i].c_str(), &temp)) { data.mEnter2.push_back(temp); } } } { const char* Rewards = element->Attribute("Rewards"); std::vector vecRewards; boost::split(vecRewards, Rewards, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecRewards.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecRewards[i].c_str(), &temp)) { data.mRewards.push_back(temp); } } } data.mName = element->Attribute("Name"); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); element = element->NextSiblingElement(); } CCLOG("Fish_SouthSeaTreasureHuntEnterCFG Loaded. Load Data:%u", mMapData.size()); } void Fish_SouthSeaTreasureHuntEnterCFG::LoadLua() { LuaEngine::getInstance()->executeScriptFile("config/Fish_SouthSeaTreasureHuntEnterCFG"); lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState(); lua_getglobal(L, "Fish_SouthSeaTreasureHuntEnterCFG"); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushstring(L, "datas"); lua_gettable(L, -2); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushnil(L); while(lua_next(L, 2)) { CCASSERT(lua_istable(L, -1) == 1, "is not table"); Fish_SouthSeaTreasureHuntEnterCFGData data; LuaCfgHelper::readInt(L, "ID", data.mID); LuaCfgHelper::readVectorInt(L, "Enter1", data.mEnter1); LuaCfgHelper::readVectorInt(L, "Enter2", data.mEnter2); LuaCfgHelper::readVectorInt(L, "Rewards", data.mRewards); LuaCfgHelper::readString(L, "Name", data.mName); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); lua_pop(L, 1); } lua_settop(L, 0); CCLOG("Fish_SouthSeaTreasureHuntEnterCFG Loaded. Load Data:%u", mMapData.size()); } void Fish_SouthSeaTreasureHuntEnterCFG::Reload() { mMapData.clear(); Load(); } Fish_SouthSeaTreasureHuntEnterCFG* Fish_SouthSeaTreasureHuntEnterCFG::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new Fish_SouthSeaTreasureHuntEnterCFG()); } return msSingleton.get(); } void Fish_SouthSeaTreasureHuntEnterCFG::Release() { msSingleton.reset(nullptr); }