#pragma once #include struct Fish_SouthSeaTreasureHuntEnterCFGData { //ID int mID; //入场方式1 std::vector mEnter1; //入场方式2 std::vector mEnter2; //奖励列表(客户端用) std::vector mRewards; //房间名 std::string mName; }; class Fish_SouthSeaTreasureHuntEnterCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_SouthSeaTreasureHuntEnterCFGData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static Fish_SouthSeaTreasureHuntEnterCFG* GetSingleton(); static void Release(); private: std::map mMapData; };