#include "stdafx.h" #include "tinyxml2/tinyxml2.h" #include "LuaCfgHelper.h" #include #include #include "Fish_TurretWingCFG.h" std::auto_ptr Fish_TurretWingCFG::msSingleton(nullptr); int Fish_TurretWingCFG::GetCount() { return (int)mMapData.size(); } const Fish_TurretWingCFGData* Fish_TurretWingCFG::GetData(int ID) { auto it = mMapData.find(ID); if (it != mMapData.end()) { return &it->second; } return NULL; } const std::map& Fish_TurretWingCFG::GetMapData() { return mMapData; } void Fish_TurretWingCFG::Load() { tinyxml2::XMLDocument xmlDoc; std::string content = FileUtils::getInstance()->getStringFromFile("Config/Fish_TurretWingCFG.xml"); auto result = xmlDoc.Parse(content.c_str(), content.length()); if (result != tinyxml2::XML_SUCCESS) { CCLOGERROR("Result:%d", result); CCASSERT(false, "result != tinyxml2::XML_SUCCESS"); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { CCASSERT(false, "root == NULL"); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { Fish_TurretWingCFGData data; data.mID = element->IntAttribute("ID"); data.mName = element->Attribute("Name"); { const char* EffectType = element->Attribute("EffectType"); std::vector vecEffectType; boost::split(vecEffectType, EffectType, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecEffectType.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecEffectType[i].c_str(), &temp)) { data.mEffectType.push_back(temp); } } } data.mWingRES = element->Attribute("WingRES"); { const char* ItemID = element->Attribute("ItemID"); std::vector vecItemID; boost::split(vecItemID, ItemID, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecItemID.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecItemID[i].c_str(), &temp)) { data.mItemID.push_back(temp); } } } data.mRoute = element->IntAttribute("Route"); data.mTopLevel = element->IntAttribute("TopLevel"); data.mLvUpItem = element->IntAttribute("LvUpItem"); data.mLvUpCount = element->IntAttribute("LvUpCount"); data.mRandItem = element->IntAttribute("RandItem"); data.mRandItemCount = element->IntAttribute("RandItemCount"); { const char* ResetReturnCount = element->Attribute("ResetReturnCount"); std::vector vecResetReturnCount; boost::split(vecResetReturnCount, ResetReturnCount, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecResetReturnCount.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecResetReturnCount[i].c_str(), &temp)) { data.mResetReturnCount.push_back(temp); } } } data.mResetValue = element->IntAttribute("ResetValue"); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); element = element->NextSiblingElement(); } CCLOG("Fish_TurretWingCFG Loaded. Load Data:%u", mMapData.size()); } void Fish_TurretWingCFG::LoadLua() { LuaEngine::getInstance()->executeScriptFile("config/Fish_TurretWingCFG"); lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState(); lua_getglobal(L, "Fish_TurretWingCFG"); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushstring(L, "datas"); lua_gettable(L, -2); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushnil(L); while(lua_next(L, 2)) { CCASSERT(lua_istable(L, -1) == 1, "is not table"); Fish_TurretWingCFGData data; LuaCfgHelper::readInt(L, "ID", data.mID); LuaCfgHelper::readString(L, "Name", data.mName); LuaCfgHelper::readVectorInt(L, "EffectType", data.mEffectType); LuaCfgHelper::readString(L, "WingRES", data.mWingRES); LuaCfgHelper::readVectorInt(L, "ItemID", data.mItemID); LuaCfgHelper::readInt(L, "Route", data.mRoute); LuaCfgHelper::readInt(L, "TopLevel", data.mTopLevel); LuaCfgHelper::readInt(L, "LvUpItem", data.mLvUpItem); LuaCfgHelper::readInt(L, "LvUpCount", data.mLvUpCount); LuaCfgHelper::readInt(L, "RandItem", data.mRandItem); LuaCfgHelper::readInt(L, "RandItemCount", data.mRandItemCount); LuaCfgHelper::readVectorInt(L, "ResetReturnCount", data.mResetReturnCount); LuaCfgHelper::readInt(L, "ResetValue", data.mResetValue); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); lua_pop(L, 1); } lua_settop(L, 0); CCLOG("Fish_TurretWingCFG Loaded. Load Data:%u", mMapData.size()); } void Fish_TurretWingCFG::Reload() { mMapData.clear(); Load(); } Fish_TurretWingCFG* Fish_TurretWingCFG::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new Fish_TurretWingCFG()); } return msSingleton.get(); } void Fish_TurretWingCFG::Release() { msSingleton.reset(nullptr); }