#include "stdafx.h" #include "tinyxml2/tinyxml2.h" #include "LuaCfgHelper.h" #include #include #include "Odds2_Buff.h" std::auto_ptr Odds2_Buff::msSingleton(nullptr); int Odds2_Buff::GetCount() { return (int)mMapData.size(); } const Odds2_BuffData* Odds2_Buff::GetData(int BuffID) { auto it = mMapData.find(BuffID); if (it != mMapData.end()) { return &it->second; } return NULL; } const std::map& Odds2_Buff::GetMapData() { return mMapData; } void Odds2_Buff::Load() { tinyxml2::XMLDocument xmlDoc; std::string content = FileUtils::getInstance()->getStringFromFile("Config/Odds2_Buff.xml"); auto result = xmlDoc.Parse(content.c_str(), content.length()); if (result != tinyxml2::XML_SUCCESS) { CCLOGERROR("Result:%d", result); CCASSERT(false, "result != tinyxml2::XML_SUCCESS"); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { CCASSERT(false, "root == NULL"); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { Odds2_BuffData data; data.mBuffID = element->IntAttribute("BuffID"); data.mThreshold = element->IntAttribute("Threshold"); data.mBuffEffect = element->IntAttribute("BuffEffect"); data.mBuffEffectMin = element->IntAttribute("BuffEffectMin"); data.mBuffEffectMax = element->IntAttribute("BuffEffectMax"); data.mBuffInviMin = element->IntAttribute("BuffInviMin"); data.mBuffInviMax = element->IntAttribute("BuffInviMax"); data.mSpecialFishMin = element->IntAttribute("SpecialFishMin"); data.mSpecialFishMax = element->IntAttribute("SpecialFishMax"); data.mBuffCount = element->IntAttribute("BuffCount"); if (mMapData.find(data.mBuffID) != mMapData.end())std::cout <<"data refind:" << data.mBuffID << std::endl; CCASSERT(mMapData.find(data.mBuffID) == mMapData.end(), "data.mBuffID is exists"); mMapData.insert(std::make_pair(data.mBuffID, data)); element = element->NextSiblingElement(); } CCLOG("Odds2_Buff Loaded. Load Data:%u", mMapData.size()); } void Odds2_Buff::LoadLua() { LuaEngine::getInstance()->executeScriptFile("config/Odds2_Buff"); lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState(); lua_getglobal(L, "Odds2_Buff"); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushstring(L, "datas"); lua_gettable(L, -2); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushnil(L); while(lua_next(L, 2)) { CCASSERT(lua_istable(L, -1) == 1, "is not table"); Odds2_BuffData data; LuaCfgHelper::readInt(L, "BuffID", data.mBuffID); LuaCfgHelper::readInt(L, "Threshold", data.mThreshold); LuaCfgHelper::readInt(L, "BuffEffect", data.mBuffEffect); LuaCfgHelper::readInt(L, "BuffEffectMin", data.mBuffEffectMin); LuaCfgHelper::readInt(L, "BuffEffectMax", data.mBuffEffectMax); LuaCfgHelper::readInt(L, "BuffInviMin", data.mBuffInviMin); LuaCfgHelper::readInt(L, "BuffInviMax", data.mBuffInviMax); LuaCfgHelper::readInt(L, "SpecialFishMin", data.mSpecialFishMin); LuaCfgHelper::readInt(L, "SpecialFishMax", data.mSpecialFishMax); LuaCfgHelper::readInt(L, "BuffCount", data.mBuffCount); if (mMapData.find(data.mBuffID) != mMapData.end())std::cout <<"data refind:" << data.mBuffID << std::endl; CCASSERT(mMapData.find(data.mBuffID) == mMapData.end(), "data.mBuffID is exists"); mMapData.insert(std::make_pair(data.mBuffID, data)); lua_pop(L, 1); } lua_settop(L, 0); CCLOG("Odds2_Buff Loaded. Load Data:%u", mMapData.size()); } void Odds2_Buff::Reload() { mMapData.clear(); Load(); } Odds2_Buff* Odds2_Buff::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new Odds2_Buff()); } return msSingleton.get(); } void Odds2_Buff::Release() { msSingleton.reset(nullptr); }