#pragma once #include struct Odds2_VIPData { //VIP等级 int mVIPlvl; //期望盈利上限 int mExpectedProfit; //VIP加成BUFF int mBuffID; //VIP对应龙珠的换算值(其实就是累计充值多少 int mDragonValue; }; class Odds2_VIP { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Odds2_VIPData* GetData(int VIPlvl); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static Odds2_VIP* GetSingleton(); static void Release(); private: std::map mMapData; };