#pragma once #include #include struct Fish_BaseInfoData { //key std::string mKey; //ÊýÖµ int mValue; }; class Fish_BaseInfo { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_BaseInfoData* GetData(std::string Key); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static Fish_BaseInfo* GetSingleton(); private: boost::unordered_map mMapData; };