#include "stdafx.h" #include #include #include #include #include #include #include "tinyxml2.h" #include "Fish_BulletCFG.h" #include "FileEncrypt.h" std::auto_ptr Fish_BulletCFG::msSingleton(nullptr); int Fish_BulletCFG::GetCount() { return (int)mMapData.size(); } const Fish_BulletCFGData* Fish_BulletCFG::GetData(int ID) { auto it = mMapData.find(ID); if (it != mMapData.end()) { return &it->second; } return NULL; } boost::unordered_map& Fish_BulletCFG::GetMapData() { return mMapData; } void Fish_BulletCFG::Reload() { mMapData.clear(); Load(); } void Fish_BulletCFG::Load(const std::string& path) { std::ifstream readStream(path, std::ios::binary); if (!readStream.is_open()) { assert(false); return; } readStream.seekg(0, std::ios::end); int fileSize = readStream.tellg(); boost::shared_array buffer(new char[fileSize+1]); buffer.get()[fileSize] = '\0'; readStream.seekg(0, std::ios::beg); readStream.read(buffer.get(), fileSize); readStream.close(); FileEncrypt::decryptBuffer( buffer, fileSize ); tinyxml2::XMLDocument xmlDoc; auto result = xmlDoc.Parse(buffer.get(), fileSize); if (result != tinyxml2::XML_SUCCESS) { assert(false); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { assert(false); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { Fish_BulletCFGData data; data.mID = element->IntAttribute("ID"); data.mName = element->Attribute("Name"); data.mBulletType = element->IntAttribute("BulletType"); data.mResType = element->IntAttribute("ResType"); data.mResName = element->Attribute("ResName"); data.mColor = element->IntAttribute("Color"); data.mScale = element->FloatAttribute("Scale"); { const char* Collider = element->Attribute("Collider"); std::vector vecCollider; boost::split(vecCollider, Collider, boost::is_any_of(",")); float temp; for (unsigned int i = 0; i < vecCollider.size(); i++) { if (tinyxml2::XMLUtil::ToFloat(vecCollider[i].c_str(), &temp)) { data.mCollider.push_back(temp); } } } data.mBulletCount = element->IntAttribute("BulletCount"); data.mHitType = element->IntAttribute("HitType"); data.mHitEffectID = element->IntAttribute("HitEffectID"); data.mHitSoundID = element->IntAttribute("HitSoundID"); data.mNetEffect = element->IntAttribute("NetEffect"); data.mNetSize = element->IntAttribute("NetSize"); data.mNetScale = element->FloatAttribute("NetScale"); data.mNetCount = element->IntAttribute("NetCount"); data.mNetHitCount = element->IntAttribute("NetHitCount"); data.mSpeed = element->IntAttribute("Speed"); { const char* Param = element->Attribute("Param"); std::vector vecParam; boost::split(vecParam, Param, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecParam.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecParam[i].c_str(), &temp)) { data.mParam.push_back(temp); } } } data.mRadius = element->FloatAttribute("Radius"); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; assert(mMapData.find(data.mID) == mMapData.end()); mMapData.insert(std::make_pair(data.mID, data)); element = element->NextSiblingElement(); } } void Fish_BulletCFG::Load() { Load("../Config/Fish_BulletCFG.xml"); } Fish_BulletCFG* Fish_BulletCFG::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new Fish_BulletCFG()); } return msSingleton.get(); }