#pragma once #include #include struct Fish_GiantSharkCardRewardData { //ID int mID; //钥匙类型 int mKeyType; //最低金币数量 int mMinGold; //最高金币数 int mMaxGold; //权重 int mWeight; }; class Fish_GiantSharkCardReward { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_GiantSharkCardRewardData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static Fish_GiantSharkCardReward* GetSingleton(); private: boost::unordered_map mMapData; };