#pragma once #include #include struct Fish_ShellCFGData { //ÐòºÅ int mID; //±´¿Ç±¶ÂÊ int mShellrate; //È¨ÖØ int mWeight; //±´¿Ç×é std::vector mShellItem; }; class Fish_ShellCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_ShellCFGData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static Fish_ShellCFG* GetSingleton(); private: boost::unordered_map mMapData; };