#pragma once #include #include struct Fish_ShellItemCFGData { //ÐòºÅ int mID; //Ãû³Æ std::string mName; //±¶ÂÊ int mRate; //×ÊÔ´ std::string mSound; }; class Fish_ShellItemCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_ShellItemCFGData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static Fish_ShellItemCFG* GetSingleton(); private: boost::unordered_map mMapData; };