#pragma once #include #include struct Fish_SouthSeaTreasureHuntEnterCFGData { //ID int mID; //入场方式1 std::vector mEnter1; //入场方式2 std::vector mEnter2; //奖励列表(客户端用) std::vector mRewards; //房间名 std::string mName; }; class Fish_SouthSeaTreasureHuntEnterCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_SouthSeaTreasureHuntEnterCFGData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static Fish_SouthSeaTreasureHuntEnterCFG* GetSingleton(); private: boost::unordered_map mMapData; };