#pragma once #include #include struct Fish_TherionTreasureCFGData { //编号 int mID; //抽奖类型 int mDrawType; //朱雀倍率 std::vector mRosefinchRate; //朱雀权重 int mRosefinchWeight; }; class Fish_TherionTreasureCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_TherionTreasureCFGData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static Fish_TherionTreasureCFG* GetSingleton(); private: boost::unordered_map mMapData; };