#include "stdafx.h" #include #include #include #include #include #include #include "tinyxml2.h" #include "Fish_TurretLevelCFG.h" #include "FileEncrypt.h" std::auto_ptr Fish_TurretLevelCFG::msSingleton(nullptr); int Fish_TurretLevelCFG::GetCount() { return (int)mMapData.size(); } const Fish_TurretLevelCFGData* Fish_TurretLevelCFG::GetData(int ID) { auto it = mMapData.find(ID); if (it != mMapData.end()) { return &it->second; } return NULL; } boost::unordered_map& Fish_TurretLevelCFG::GetMapData() { return mMapData; } void Fish_TurretLevelCFG::Reload() { mMapData.clear(); Load(); } void Fish_TurretLevelCFG::Load(const std::string& path) { std::ifstream readStream(path, std::ios::binary); if (!readStream.is_open()) { assert(false); return; } readStream.seekg(0, std::ios::end); int fileSize = readStream.tellg(); boost::shared_array buffer(new char[fileSize+1]); buffer.get()[fileSize] = '\0'; readStream.seekg(0, std::ios::beg); readStream.read(buffer.get(), fileSize); readStream.close(); FileEncrypt::decryptBuffer( buffer, fileSize ); tinyxml2::XMLDocument xmlDoc; auto result = xmlDoc.Parse(buffer.get(), fileSize); if (result != tinyxml2::XML_SUCCESS) { assert(false); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { assert(false); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { Fish_TurretLevelCFGData data; data.mID = element->IntAttribute("ID"); data.mOpenRate = element->IntAttribute("OpenRate"); data.mAwardGold = element->IntAttribute("AwardGold"); data.mOneTickUp = element->IntAttribute("OneTickUp"); data.mShotsBuff = element->IntAttribute("ShotsBuff"); data.mLevelUpIcon = element->Attribute("LevelUpIcon"); data.mUpType = element->IntAttribute("UpType"); data.mUpRate = element->IntAttribute("UpRate"); data.mNeedLucky = element->IntAttribute("NeedLucky"); { const char* NeedItems = element->Attribute("NeedItems"); std::vector vecNeedItems; boost::split(vecNeedItems, NeedItems, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecNeedItems.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecNeedItems[i].c_str(), &temp)) { data.mNeedItems.push_back(temp); } } } { const char* NeedCount = element->Attribute("NeedCount"); std::vector vecNeedCount; boost::split(vecNeedCount, NeedCount, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecNeedCount.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecNeedCount[i].c_str(), &temp)) { data.mNeedCount.push_back(temp); } } } { const char* ExtraUpgrade = element->Attribute("ExtraUpgrade"); std::vector vecExtraUpgrade; boost::split(vecExtraUpgrade, ExtraUpgrade, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecExtraUpgrade.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecExtraUpgrade[i].c_str(), &temp)) { data.mExtraUpgrade.push_back(temp); } } } data.mDropAttenuates = element->IntAttribute("DropAttenuates"); { const char* DailyQuestGroup = element->Attribute("DailyQuestGroup"); std::vector vecDailyQuestGroup; boost::split(vecDailyQuestGroup, DailyQuestGroup, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecDailyQuestGroup.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecDailyQuestGroup[i].c_str(), &temp)) { data.mDailyQuestGroup.push_back(temp); } } } data.mDropLimit = element->IntAttribute("DropLimit"); { const char* TaskItems = element->Attribute("TaskItems"); std::vector vecTaskItems; boost::split(vecTaskItems, TaskItems, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecTaskItems.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecTaskItems[i].c_str(), &temp)) { data.mTaskItems.push_back(temp); } } } { const char* QuantityOfArticles = element->Attribute("QuantityOfArticles"); std::vector vecQuantityOfArticles; boost::split(vecQuantityOfArticles, QuantityOfArticles, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecQuantityOfArticles.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecQuantityOfArticles[i].c_str(), &temp)) { data.mQuantityOfArticles.push_back(temp); } } } data.mTaskDisplay = element->IntAttribute("TaskDisplay"); { const char* UnlockDisplayID = element->Attribute("UnlockDisplayID"); std::vector vecUnlockDisplayID; boost::split(vecUnlockDisplayID, UnlockDisplayID, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecUnlockDisplayID.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecUnlockDisplayID[i].c_str(), &temp)) { data.mUnlockDisplayID.push_back(temp); } } } { const char* UnlockDisplayMasks = element->Attribute("UnlockDisplayMasks"); std::vector vecUnlockDisplayMasks; boost::split(vecUnlockDisplayMasks, UnlockDisplayMasks, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecUnlockDisplayMasks.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecUnlockDisplayMasks[i].c_str(), &temp)) { data.mUnlockDisplayMasks.push_back(temp); } } } if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; assert(mMapData.find(data.mID) == mMapData.end()); mMapData.insert(std::make_pair(data.mID, data)); element = element->NextSiblingElement(); } } void Fish_TurretLevelCFG::Load() { Load("../Config/Fish_TurretLevelCFG.xml"); } Fish_TurretLevelCFG* Fish_TurretLevelCFG::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new Fish_TurretLevelCFG()); } return msSingleton.get(); }