#include "stdafx.h" #include #include #include #include #include #include #include "tinyxml2.h" #include "Fish_TurretSetCFG.h" #include "FileEncrypt.h" std::auto_ptr Fish_TurretSetCFG::msSingleton(nullptr); int Fish_TurretSetCFG::GetCount() { return (int)mMapData.size(); } const Fish_TurretSetCFGData* Fish_TurretSetCFG::GetData(int ID) { auto it = mMapData.find(ID); if (it != mMapData.end()) { return &it->second; } return NULL; } boost::unordered_map& Fish_TurretSetCFG::GetMapData() { return mMapData; } void Fish_TurretSetCFG::Reload() { mMapData.clear(); Load(); } void Fish_TurretSetCFG::Load(const std::string& path) { std::ifstream readStream(path, std::ios::binary); if (!readStream.is_open()) { assert(false); return; } readStream.seekg(0, std::ios::end); int fileSize = readStream.tellg(); boost::shared_array buffer(new char[fileSize+1]); buffer.get()[fileSize] = '\0'; readStream.seekg(0, std::ios::beg); readStream.read(buffer.get(), fileSize); readStream.close(); FileEncrypt::decryptBuffer( buffer, fileSize ); tinyxml2::XMLDocument xmlDoc; auto result = xmlDoc.Parse(buffer.get(), fileSize); if (result != tinyxml2::XML_SUCCESS) { assert(false); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { assert(false); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { Fish_TurretSetCFGData data; data.mID = element->IntAttribute("ID"); data.mSetID = element->IntAttribute("SetID"); data.mName = element->Attribute("Name"); data.mMinRate = element->IntAttribute("MinRate"); data.mMaxRate = element->IntAttribute("MaxRate"); data.mGrade = element->IntAttribute("Grade"); data.mVipClear = element->IntAttribute("VipClear"); data.mVipGet = element->IntAttribute("VipGet"); { const char* ItemID = element->Attribute("ItemID"); std::vector vecItemID; boost::split(vecItemID, ItemID, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecItemID.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecItemID[i].c_str(), &temp)) { data.mItemID.push_back(temp); } } } { const char* EffectType = element->Attribute("EffectType"); std::vector vecEffectType; boost::split(vecEffectType, EffectType, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecEffectType.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecEffectType[i].c_str(), &temp)) { data.mEffectType.push_back(temp); } } } { const char* RandomEffect = element->Attribute("RandomEffect"); std::vector vecRandomEffect; boost::split(vecRandomEffect, RandomEffect, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecRandomEffect.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecRandomEffect[i].c_str(), &temp)) { data.mRandomEffect.push_back(temp); } } } data.mTurretID = element->IntAttribute("TurretID"); data.mVelocity = element->IntAttribute("Velocity"); data.mLockingPower = element->IntAttribute("LockingPower"); data.mRagePower = element->IntAttribute("RagePower"); data.mSelfBulletID = element->IntAttribute("SelfBulletID"); data.mOtherBulletID = element->IntAttribute("OtherBulletID"); data.mPowerBulletID = element->IntAttribute("PowerBulletID"); data.mAddRate = element->IntAttribute("AddRate"); data.mMaxPower = element->IntAttribute("MaxPower"); data.mPowerBuff = element->IntAttribute("PowerBuff"); data.mFireSpeed = element->IntAttribute("FireSpeed"); { const char* FireItemSpeed = element->Attribute("FireItemSpeed"); std::vector vecFireItemSpeed; boost::split(vecFireItemSpeed, FireItemSpeed, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecFireItemSpeed.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecFireItemSpeed[i].c_str(), &temp)) { data.mFireItemSpeed.push_back(temp); } } } data.mRoute = element->IntAttribute("Route"); data.mTopLevel = element->IntAttribute("TopLevel"); data.mLvUpItem = element->IntAttribute("LvUpItem"); data.mLvUpCount = element->IntAttribute("LvUpCount"); { const char* ResetReturnCount = element->Attribute("ResetReturnCount"); std::vector vecResetReturnCount; boost::split(vecResetReturnCount, ResetReturnCount, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecResetReturnCount.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecResetReturnCount[i].c_str(), &temp)) { data.mResetReturnCount.push_back(temp); } } } { const char* BatteryLv = element->Attribute("BatteryLv"); std::vector vecBatteryLv; boost::split(vecBatteryLv, BatteryLv, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecBatteryLv.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecBatteryLv[i].c_str(), &temp)) { data.mBatteryLv.push_back(temp); } } } { const char* MultipleUpper = element->Attribute("MultipleUpper"); std::vector vecMultipleUpper; boost::split(vecMultipleUpper, MultipleUpper, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecMultipleUpper.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecMultipleUpper[i].c_str(), &temp)) { data.mMultipleUpper.push_back(temp); } } } { const char* AddValue = element->Attribute("AddValue"); std::vector vecAddValue; boost::split(vecAddValue, AddValue, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecAddValue.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecAddValue[i].c_str(), &temp)) { data.mAddValue.push_back(temp); } } } if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; assert(mMapData.find(data.mID) == mMapData.end()); mMapData.insert(std::make_pair(data.mID, data)); element = element->NextSiblingElement(); } } void Fish_TurretSetCFG::Load() { Load("../Config/Fish_TurretSetCFG.xml"); } Fish_TurretSetCFG* Fish_TurretSetCFG::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new Fish_TurretSetCFG()); } return msSingleton.get(); }