Fish_ArmatureCFG = {} function Fish_ArmatureCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function Fish_ArmatureCFG:init() self.datas = {} self.datas[1] = {ID = 1, Name = "蜗牛鱼", ResType = 2, ResName = "", ResPath = "fish03", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = false, Collider = {0,10,30,80}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[2] = {ID = 2, Name = "石斑鱼", ResType = 2, ResName = "", ResPath = "fish02", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = false, Collider = {0,0,30,80}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[3] = {ID = 3, Name = "大眼鱼", ResType = 2, ResName = "", ResPath = "fish01", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = false, Collider = {0,20,40,80}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[4] = {ID = 4, Name = "阿扁鱼", ResType = 2, ResName = "", ResPath = "fish04", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = false, Collider = {0,0,40,90}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[5] = {ID = 5, Name = "小丑鱼", ResType = 2, ResName = "", ResPath = "fish05", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,0,50,90}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[6] = {ID = 6, Name = "河豚鱼", ResType = 2, ResName = "", ResPath = "fish06", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,10,50,50}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[7] = {ID = 7, Name = "蓝鱼", ResType = 2, ResName = "", ResPath = "fish07", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,30,60,150}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[8] = {ID = 8, Name = "灯笼鱼", ResType = 2, ResName = "", ResPath = "fish08", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,10,60,110}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[9] = {ID = 9, Name = "神仙鱼", ResType = 2, ResName = "", ResPath = "fish09", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,20,60,150}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[10] = {ID = 10, Name = "海龟", ResType = 2, ResName = "", ResPath = "fish10", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,0,100,150}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[11] = {ID = 11, Name = "鲨鱼", ResType = 2, ResName = "", ResPath = "fish11", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,30,80,220}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[12] = {ID = 12, Name = "孔雀鱼", ResType = 2, ResName = "", ResPath = "fish12", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = false, Collider = {0,0,40,150}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[13] = {ID = 13, Name = "水母", ResType = 2, ResName = "", ResPath = "fish15", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,50,100,120}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[14] = {ID = 14, Name = "蝙蝠鱼", ResType = 2, ResName = "", ResPath = "fish14", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,20,150,100}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[15] = {ID = 15, Name = "剑鱼", ResType = 1, ResName = "", ResPath = "fish13", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,20,80,260}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[16] = {ID = 16, Name = "蓝鲸", ResType = 1, ResName = "", ResPath = "fish16", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,30,80,250}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[17] = {ID = 17, Name = "海马", ResType = 1, ResName = "", ResPath = "fish17", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,0,160,220}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[18] = {ID = 18, Name = "彩券鱼", ResType = 1, ResName = "", ResPath = "huafeiyu", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[19] = {ID = 19, Name = "小龙虾", ResType = 1, ResName = "", ResPath = "fish19", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = false, Collider = {0,0,100,100}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[20] = {ID = 20, Name = "小神龙", ResType = 1, ResName = "", ResPath = "fish20", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,0,170,220}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[21] = {ID = 21, Name = "大章鱼", ResType = 1, ResName = "", ResPath = "fish21", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.9, EnableFlipped = true, Collider = {0,100,180,360}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[22] = {ID = 22, Name = "武装巨蟹", ResType = 1, ResName = "", ResPath = "fish_juxie", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = true, Collider = {0,-60,240,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[23] = {ID = 23, Name = "武装海豹", ResType = 1, ResName = "", ResPath = "fish_haibao", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = false, Collider = {-20,0,180,260}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[24] = {ID = 24, Name = "彩券鱼", ResType = 1, ResName = "", ResPath = "huafeiyu", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[25] = {ID = 25, Name = "彩券鱼", ResType = 1, ResName = "", ResPath = "huafeiyu", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[26] = {ID = 26, Name = "鲲蛋鱼", ResType = 1, ResName = "", ResPath = "fish_kundan", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[27] = {ID = 27, Name = "猪八戒", ResType = 1, ResName = "", ResPath = "fish_pig", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[28] = {ID = 28, Name = "沙僧", ResType = 1, ResName = "", ResPath = "fish_shaseng", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[100] = {ID = 100, Name = "招财金龟", ResType = 1, ResName = "", ResPath = "fish100", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = false, Collider = {0,20,120,180}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[101] = {ID = 101, Name = "招财金鲨", ResType = 2, ResName = "", ResPath = "fish101", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.9, EnableFlipped = false, Collider = {0,20,100,350}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[102] = {ID = 102, Name = "招财剑鱼", ResType = 1, ResName = "", ResPath = "fish102", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.9, EnableFlipped = false, Collider = {0,0,80,260}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[103] = {ID = 103, Name = "招财虎鲸", ResType = 1, ResName = "", ResPath = "fish103", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.9, EnableFlipped = false, Collider = {0,0,120,260}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[104] = {ID = 104, Name = "五连座", ResType = 2, ResName = "", ResPath = "fish104", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.9, EnableFlipped = false, Collider = {0,0,300,300}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[105] = {ID = 105, Name = "招财锤头鲨", ResType = 1, ResName = "", ResPath = "fish105", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.9, EnableFlipped = false, Collider = {0,10,80,260}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[106] = {ID = 106, Name = "招财水母", ResType = 1, ResName = "", ResPath = "fish106", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = true, Collider = {0,-30,180,180}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[107] = {ID = 107, Name = "招财金蟾", ResType = 1, ResName = "", ResPath = "fish107", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,0,300,300}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[301] = {ID = 301, Name = "一网打尽海龟", ResType = 2, ResName = "", ResPath = "fish301", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,0,48,90}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[302] = {ID = 302, Name = "一网打尽蓝鱼", ResType = 2, ResName = "", ResPath = "fish302", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {2,10,60,200}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[303] = {ID = 303, Name = "一网打尽灯笼鱼", ResType = 2, ResName = "", ResPath = "fish303", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = false, Collider = {0,0,40,150}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[304] = {ID = 304, Name = "一网打尽神仙鱼", ResType = 2, ResName = "", ResPath = "fish304", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,30,60,260}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[305] = {ID = 305, Name = "一网打尽蝙蝠鱼", ResType = 2, ResName = "", ResPath = "fish305", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,20,150,130}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[306] = {ID = 306, Name = "钻头虾", ResType = 1, ResName = "", ResPath = "fish_zuantoulongxia", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.9, EnableFlipped = false, Collider = {0,0,150,240}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[307] = {ID = 307, Name = "炸弹蟹", ResType = 1, ResName = "", ResPath = "fish306", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,50,150,180}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[308] = {ID = 308, Name = "神秘贝壳", ResType = 1, ResName = "", ResPath = "beike", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = true, Collider = {0,0,200,200}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[309] = {ID = 309, Name = "娜迦", ResType = 1, ResName = "", ResPath = "najia", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = true, Collider = {0,-10,150,220}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[310] = {ID = 310, Name = "聚宝鱼", ResType = 1, ResName = "", ResPath = "fish_jubaopen", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,-10,150,220}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[350] = {ID = 350, Name = "黑桃", ResType = 2, ResName = "", ResPath = "paopao_heitao", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[351] = {ID = 351, Name = "红心", ResType = 2, ResName = "", ResPath = "paopao_hongtao", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[352] = {ID = 352, Name = "草花", ResType = 2, ResName = "", ResPath = "paopao_meihua", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[353] = {ID = 353, Name = "方块", ResType = 2, ResName = "", ResPath = "paopao_fangkuai", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[313] = {ID = 313, Name = "青铜碎片箱", ResType = 2, ResName = "", ResPath = "paopao_baoxiangqingtong", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[311] = {ID = 311, Name = "白银碎片箱", ResType = 2, ResName = "", ResPath = "paopao_baoxiangbaiyin", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[312] = {ID = 312, Name = "黄金碎片箱", ResType = 2, ResName = "", ResPath = "paopao_baoxianghuangjin", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[314] = {ID = 314, Name = "钻石碎片箱", ResType = 2, ResName = "", ResPath = "paopao_baoxiangzuanshi", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[315] = {ID = 315, Name = "彩券剑鱼", ResType = 1, ResName = "", ResPath = "fish102", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.9, EnableFlipped = false, Collider = {0,0,80,260}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[316] = {ID = 316, Name = "彩券金鲨", ResType = 2, ResName = "", ResPath = "fish101", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.7, EnableFlipped = false, Collider = {0,20,100,350}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[701] = {ID = 701, Name = "元宝龟", ResType = 1, ResName = "", ResPath = "fish701", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = false, Collider = {20,0,240,320}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[702] = {ID = 702, Name = "深海巨鳄", ResType = 1, ResName = "", ResPath = "fish702", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = false, Collider = {0,50,160,680}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[703] = {ID = 703, Name = "大圣", ResType = 1, ResName = "", ResPath = "fish703", MoveAction = "anim1", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = true, Collider = {-30,20,200,240}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[704] = {ID = 704, Name = "海王", ResType = 1, ResName = "", ResPath = "fish704", MoveAction = "anim1", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = true, Collider = {0,0,280,320}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[705] = {ID = 705, Name = "龙王", ResType = 1, ResName = "", ResPath = "fish705", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.9, EnableFlipped = true, Collider = {-10,0,200,300}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[706] = {ID = 706, Name = "武装巨鲨", ResType = 1, ResName = "", ResPath = "fish_jusha", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.9, EnableFlipped = false, Collider = {-15,0,220,400}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[707] = {ID = 707, Name = "魔鲲", ResType = 1, ResName = "", ResPath = "fish707", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = false, Collider = {-15,20,220,400}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[708] = {ID = 708, Name = "圣兽朱雀", ResType = 1, ResName = "", ResPath = "fish_zhuque", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = false, Collider = {0,-120,110,450}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[709] = {ID = 709, Name = "圣兽白虎", ResType = 1, ResName = "", ResPath = "fish_baihu", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = false, Collider = {20,30,180,300}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[710] = {ID = 710, Name = "圣兽玄武", ResType = 1, ResName = "", ResPath = "fish_xuanwu", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = false, Collider = {40,0,250,300}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[711] = {ID = 711, Name = "招财财神", ResType = 1, ResName = "", ResPath = "fish201", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = true, Collider = {-15,0,220,360}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[712] = {ID = 712, Name = "龙女", ResType = 1, ResName = "", ResPath = "fish_xiaolongnv", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = true, Collider = {-10,0,200,300}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[713] = {ID = 713, Name = "聚宝金龟", ResType = 1, ResName = "", ResPath = "fish701", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = false, Collider = {20,0,240,320}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[1000] = {ID = 1000, Name = "宝剑鱼", ResType = 1, ResName = "", ResPath = "paopao_baojian", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 0.8, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[1001] = {ID = 1001, Name = "礼花鱼", ResType = 1, ResName = "", ResPath = "paopao_yanhua", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 1, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} self.datas[1002] = {ID = 1002, Name = "剑气鱼", ResType = 1, ResName = "", ResPath = "fish_jian", MoveAction = "anim", DieAction = "die", Color = 16777215, Scale = 1.1, EnableFlipped = true, Collider = {0,0,160,160}, AttachArmatures = {}, FixFlag = "", Circles = {}, AttachParticles = {}} end Fish_ArmatureCFG:init()