Fish_GiftCFG = {} function Fish_GiftCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function Fish_GiftCFG:init() self.datas = {} self.datas[13] = {Turret = 13, ItemID = 27, ItemCount = 1} self.datas[14] = {Turret = 14, ItemID = 28, ItemCount = 1} self.datas[15] = {Turret = 15, ItemID = 29, ItemCount = 1} self.datas[16] = {Turret = 16, ItemID = 30, ItemCount = 1} self.datas[17] = {Turret = 17, ItemID = 31, ItemCount = 1} end Fish_GiftCFG:init()