#pragma once #include #include struct Fish_RobotCFGData { //key std::string mKey; //ÊýÖµ int mValue; }; class Fish_RobotCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_RobotCFGData* GetData(std::string Key); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static Fish_RobotCFG* GetSingleton(); private: boost::unordered_map mMapData; };