#include "stdafx.h" #include "tinyxml2/tinyxml2.h" #include "LuaCfgHelper.h" #include #include #include "M_ActivityFishingCeleGiftLotteryMap.h" std::auto_ptr M_ActivityFishingCeleGiftLotteryMap::msSingleton(nullptr); int M_ActivityFishingCeleGiftLotteryMap::GetCount() { return (int)mMapData.size(); } const M_ActivityFishingCeleGiftLotteryMapData* M_ActivityFishingCeleGiftLotteryMap::GetData(int ID) { auto it = mMapData.find(ID); if (it != mMapData.end()) { return &it->second; } return NULL; } const std::map& M_ActivityFishingCeleGiftLotteryMap::GetMapData() { return mMapData; } void M_ActivityFishingCeleGiftLotteryMap::Load() { tinyxml2::XMLDocument xmlDoc; std::string content = FileUtils::getInstance()->getStringFromFile("Config/M_ActivityFishingCeleGiftLotteryMap.xml"); auto result = xmlDoc.Parse(content.c_str(), content.length()); if (result != tinyxml2::XML_SUCCESS) { CCLOGERROR("Result:%d", result); CCASSERT(false, "result != tinyxml2::XML_SUCCESS"); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { CCASSERT(false, "root == NULL"); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { M_ActivityFishingCeleGiftLotteryMapData data; data.mID = element->IntAttribute("ID"); data.mType = element->IntAttribute("Type"); data.mFreeWeight = element->IntAttribute("FreeWeight"); data.mAdvWeight = element->IntAttribute("AdvWeight"); data.mAdvNeedItem = element->IntAttribute("AdvNeedItem"); data.mGiftId = element->IntAttribute("GiftId"); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); element = element->NextSiblingElement(); } CCLOG("M_ActivityFishingCeleGiftLotteryMap Loaded. Load Data:%u", mMapData.size()); } void M_ActivityFishingCeleGiftLotteryMap::LoadLua() { LuaEngine::getInstance()->executeScriptFile("config/M_ActivityFishingCeleGiftLotteryMap"); lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState(); lua_getglobal(L, "M_ActivityFishingCeleGiftLotteryMap"); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushstring(L, "datas"); lua_gettable(L, -2); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushnil(L); while(lua_next(L, 2)) { CCASSERT(lua_istable(L, -1) == 1, "is not table"); M_ActivityFishingCeleGiftLotteryMapData data; LuaCfgHelper::readInt(L, "ID", data.mID); LuaCfgHelper::readInt(L, "Type", data.mType); LuaCfgHelper::readInt(L, "FreeWeight", data.mFreeWeight); LuaCfgHelper::readInt(L, "AdvWeight", data.mAdvWeight); LuaCfgHelper::readInt(L, "AdvNeedItem", data.mAdvNeedItem); LuaCfgHelper::readInt(L, "GiftId", data.mGiftId); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); lua_pop(L, 1); } lua_settop(L, 0); CCLOG("M_ActivityFishingCeleGiftLotteryMap Loaded. Load Data:%u", mMapData.size()); } void M_ActivityFishingCeleGiftLotteryMap::Reload() { mMapData.clear(); Load(); } M_ActivityFishingCeleGiftLotteryMap* M_ActivityFishingCeleGiftLotteryMap::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new M_ActivityFishingCeleGiftLotteryMap()); } return msSingleton.get(); } void M_ActivityFishingCeleGiftLotteryMap::Release() { msSingleton.reset(nullptr); }