#include "stdafx.h" #include "tinyxml2/tinyxml2.h" #include "LuaCfgHelper.h" #include #include #include "M_RoomQuestCFG.h" std::auto_ptr M_RoomQuestCFG::msSingleton(nullptr); int M_RoomQuestCFG::GetCount() { return (int)mMapData.size(); } const M_RoomQuestCFGData* M_RoomQuestCFG::GetData(int ID) { auto it = mMapData.find(ID); if (it != mMapData.end()) { return &it->second; } return NULL; } const std::map& M_RoomQuestCFG::GetMapData() { return mMapData; } void M_RoomQuestCFG::Load() { tinyxml2::XMLDocument xmlDoc; std::string content = FileUtils::getInstance()->getStringFromFile("Config/M_RoomQuestCFG.xml"); auto result = xmlDoc.Parse(content.c_str(), content.length()); if (result != tinyxml2::XML_SUCCESS) { CCLOGERROR("Result:%d", result); CCASSERT(false, "result != tinyxml2::XML_SUCCESS"); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { CCASSERT(false, "root == NULL"); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { M_RoomQuestCFGData data; data.mID = element->IntAttribute("ID"); data.mGroup = element->IntAttribute("Group"); data.mQuantityCompleted = element->IntAttribute("QuantityCompleted"); data.mName = element->Attribute("Name"); data.mSourse = element->Attribute("Sourse"); data.mCompleteType = element->IntAttribute("CompleteType"); data.mCompleteParam = element->IntAttribute("CompleteParam"); data.mCompleteCount = element->IntAttribute("CompleteCount"); data.mDailyCptCount = element->IntAttribute("DailyCptCount"); { const char* AwardItemIDs = element->Attribute("AwardItemIDs"); std::vector vecAwardItemIDs; boost::split(vecAwardItemIDs, AwardItemIDs, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecAwardItemIDs.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecAwardItemIDs[i].c_str(), &temp)) { data.mAwardItemIDs.push_back(temp); } } } { const char* AwardItemCounts = element->Attribute("AwardItemCounts"); std::vector vecAwardItemCounts; boost::split(vecAwardItemCounts, AwardItemCounts, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecAwardItemCounts.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecAwardItemCounts[i].c_str(), &temp)) { data.mAwardItemCounts.push_back(temp); } } } data.mGoType = element->IntAttribute("GoType"); { const char* FindRand = element->Attribute("FindRand"); std::vector vecFindRand; boost::split(vecFindRand, FindRand, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecFindRand.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecFindRand[i].c_str(), &temp)) { data.mFindRand.push_back(temp); } } } if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); element = element->NextSiblingElement(); } CCLOG("M_RoomQuestCFG Loaded. Load Data:%u", mMapData.size()); } void M_RoomQuestCFG::LoadLua() { LuaEngine::getInstance()->executeScriptFile("config/M_RoomQuestCFG"); lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState(); lua_getglobal(L, "M_RoomQuestCFG"); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushstring(L, "datas"); lua_gettable(L, -2); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushnil(L); while(lua_next(L, 2)) { CCASSERT(lua_istable(L, -1) == 1, "is not table"); M_RoomQuestCFGData data; LuaCfgHelper::readInt(L, "ID", data.mID); LuaCfgHelper::readInt(L, "Group", data.mGroup); LuaCfgHelper::readInt(L, "QuantityCompleted", data.mQuantityCompleted); LuaCfgHelper::readString(L, "Name", data.mName); LuaCfgHelper::readString(L, "Sourse", data.mSourse); LuaCfgHelper::readInt(L, "CompleteType", data.mCompleteType); LuaCfgHelper::readInt(L, "CompleteParam", data.mCompleteParam); LuaCfgHelper::readInt(L, "CompleteCount", data.mCompleteCount); LuaCfgHelper::readInt(L, "DailyCptCount", data.mDailyCptCount); LuaCfgHelper::readVectorInt(L, "AwardItemIDs", data.mAwardItemIDs); LuaCfgHelper::readVectorInt(L, "AwardItemCounts", data.mAwardItemCounts); LuaCfgHelper::readInt(L, "GoType", data.mGoType); LuaCfgHelper::readVectorInt(L, "FindRand", data.mFindRand); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); lua_pop(L, 1); } lua_settop(L, 0); CCLOG("M_RoomQuestCFG Loaded. Load Data:%u", mMapData.size()); } void M_RoomQuestCFG::Reload() { mMapData.clear(); Load(); } M_RoomQuestCFG* M_RoomQuestCFG::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new M_RoomQuestCFG()); } return msSingleton.get(); } void M_RoomQuestCFG::Release() { msSingleton.reset(nullptr); }