#pragma once #include struct M_StarLotteryRateCFGData { //上区间 int mUpRange; //每日衰减 int mDailyRate; //总衰减 int mTotalRate; }; class M_StarLotteryRateCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_StarLotteryRateCFGData* GetData(int UpRange); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static M_StarLotteryRateCFG* GetSingleton(); static void Release(); private: std::map mMapData; };