#pragma once #include #include struct M_ActivityElevenCollectingCFGData { //任务ID int mID; //集齐类型 int mCollectingType; //集齐奖励 std::vector mCollectingReward; //集齐奖励数量 std::vector mCollectingQuantity; }; class M_ActivityElevenCollectingCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivityElevenCollectingCFGData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_ActivityElevenCollectingCFG* GetSingleton(); private: boost::unordered_map mMapData; };