#pragma once #include #include struct M_ActivityTimeShopCFGData { //编号 int mID; //物品ID std::vector mItemIDs; //物品数量 std::vector mItemCounts; //权重 int mweight; }; class M_ActivityTimeShopCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivityTimeShopCFGData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_ActivityTimeShopCFG* GetSingleton(); private: boost::unordered_map mMapData; };