// Key:Key, Desc:备注, IntValue:数值, IntListValue:数值列表, StrValue:字符串, StrListValue:字符串列表, BoolValue:布尔值参数 export default class M_Global_Config { private static data = {"TestKey1":{"Key":"TestKey1","Desc":"XX字段","IntValue":1,"IntListValue":[2,3],"StrValue":"","StrListValue":["lbt","lbbt"],"BoolValue":true} ,"TestKey2":{"Key":"TestKey2","Desc":"XX说明","IntValue":2,"IntListValue":[],"StrValue":"lbt","StrListValue":[],"BoolValue":false} ,"dropGL":{"Key":"dropGL","Desc":"道县id8 随机强化石打开获取权重,权重","IntValue":0,"IntListValue":[10,20,50,30],"StrValue":"","StrListValue":[],"BoolValue":false} ,"dropID":{"Key":"dropID","Desc":"道县id8 随机强化石打开获取道具ID,道具ID","IntValue":0,"IntListValue":[11,22,15,13],"StrValue":"","StrListValue":[],"BoolValue":false} }// Key:Key, Desc:备注, IntValue:数值, IntListValue:数值列表, StrValue:字符串, StrListValue:字符串列表, BoolValue:布尔值参数 static getData(key: any): any { if (key == null || key == undefined) return null; return this.data[key]; } static getAllData(): any { return this.data; } }