Fish_EffectCFG.cpp 3.3 KB

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  1. #include "stdafx.h"
  2. #include "tinyxml2/tinyxml2.h"
  3. #include "LuaCfgHelper.h"
  4. #include <iostream>
  5. #include <boost/algorithm/string.hpp>
  6. #include "Fish_EffectCFG.h"
  7. std::auto_ptr<Fish_EffectCFG> Fish_EffectCFG::msSingleton(nullptr);
  8. int Fish_EffectCFG::GetCount()
  9. {
  10. return (int)mMapData.size();
  11. }
  12. const Fish_EffectCFGData* Fish_EffectCFG::GetData(int ID)
  13. {
  14. auto it = mMapData.find(ID);
  15. if (it != mMapData.end())
  16. {
  17. return &it->second;
  18. }
  19. return NULL;
  20. }
  21. const std::map<int, Fish_EffectCFGData>& Fish_EffectCFG::GetMapData()
  22. {
  23. return mMapData;
  24. }
  25. void Fish_EffectCFG::Load()
  26. {
  27. tinyxml2::XMLDocument xmlDoc;
  28. std::string content = FileUtils::getInstance()->getStringFromFile("Config/Fish_EffectCFG.xml");
  29. auto result = xmlDoc.Parse(content.c_str(), content.length());
  30. if (result != tinyxml2::XML_SUCCESS)
  31. {
  32. CCLOGERROR("Result:%d", result);
  33. CCASSERT(false, "result != tinyxml2::XML_SUCCESS");
  34. return;
  35. }
  36. auto root = xmlDoc.RootElement();
  37. if (root == NULL)
  38. {
  39. CCASSERT(false, "root == NULL");
  40. return;
  41. }
  42. auto element = root->FirstChildElement("Data");
  43. while (element != NULL)
  44. {
  45. Fish_EffectCFGData data;
  46. data.mID = element->IntAttribute("ID");
  47. data.mName = element->Attribute("Name");
  48. data.mEffectType = element->IntAttribute("EffectType");
  49. {
  50. const char* ResParams = element->Attribute("ResParams");
  51. std::vector<std::string> vecResParams;
  52. boost::split(vecResParams, ResParams, boost::is_any_of(","));
  53. for (unsigned int i = 0; i < vecResParams.size(); i++)
  54. {
  55. data.mResParams.push_back(vecResParams[i]);
  56. }
  57. }
  58. data.mDuration = element->FloatAttribute("Duration");
  59. if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl;
  60. CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists");
  61. mMapData.insert(std::make_pair(data.mID, data));
  62. element = element->NextSiblingElement();
  63. }
  64. CCLOG("Fish_EffectCFG Loaded. Load Data:%u", mMapData.size());
  65. }
  66. void Fish_EffectCFG::LoadLua()
  67. {
  68. LuaEngine::getInstance()->executeScriptFile("config/Fish_EffectCFG");
  69. lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState();
  70. lua_getglobal(L, "Fish_EffectCFG");
  71. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  72. lua_pushstring(L, "datas");
  73. lua_gettable(L, -2);
  74. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  75. lua_pushnil(L);
  76. while(lua_next(L, 2))
  77. {
  78. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  79. Fish_EffectCFGData data;
  80. LuaCfgHelper::readInt(L, "ID", data.mID);
  81. LuaCfgHelper::readString(L, "Name", data.mName);
  82. LuaCfgHelper::readInt(L, "EffectType", data.mEffectType);
  83. LuaCfgHelper::readVectorString(L, "ResParams", data.mResParams);
  84. LuaCfgHelper::readFloat(L, "Duration", data.mDuration);
  85. if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl;
  86. CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists");
  87. mMapData.insert(std::make_pair(data.mID, data));
  88. lua_pop(L, 1);
  89. }
  90. lua_settop(L, 0);
  91. CCLOG("Fish_EffectCFG Loaded. Load Data:%u", mMapData.size());
  92. }
  93. void Fish_EffectCFG::Reload()
  94. {
  95. mMapData.clear();
  96. Load();
  97. }
  98. Fish_EffectCFG* Fish_EffectCFG::GetSingleton()
  99. {
  100. if (msSingleton.get() == nullptr)
  101. {
  102. msSingleton.reset(new Fish_EffectCFG());
  103. }
  104. return msSingleton.get();
  105. }
  106. void Fish_EffectCFG::Release()
  107. {
  108. msSingleton.reset(nullptr);
  109. }