Fish_ShopCFG.cpp 4.3 KB

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  1. #include "stdafx.h"
  2. #include "tinyxml2/tinyxml2.h"
  3. #include "LuaCfgHelper.h"
  4. #include <iostream>
  5. #include <boost/algorithm/string.hpp>
  6. #include "Fish_ShopCFG.h"
  7. std::auto_ptr<Fish_ShopCFG> Fish_ShopCFG::msSingleton(nullptr);
  8. int Fish_ShopCFG::GetCount()
  9. {
  10. return (int)mMapData.size();
  11. }
  12. const Fish_ShopCFGData* Fish_ShopCFG::GetData(int ShopID)
  13. {
  14. auto it = mMapData.find(ShopID);
  15. if (it != mMapData.end())
  16. {
  17. return &it->second;
  18. }
  19. return NULL;
  20. }
  21. const std::map<int, Fish_ShopCFGData>& Fish_ShopCFG::GetMapData()
  22. {
  23. return mMapData;
  24. }
  25. void Fish_ShopCFG::Load()
  26. {
  27. tinyxml2::XMLDocument xmlDoc;
  28. std::string content = FileUtils::getInstance()->getStringFromFile("Config/Fish_ShopCFG.xml");
  29. auto result = xmlDoc.Parse(content.c_str(), content.length());
  30. if (result != tinyxml2::XML_SUCCESS)
  31. {
  32. CCLOGERROR("Result:%d", result);
  33. CCASSERT(false, "result != tinyxml2::XML_SUCCESS");
  34. return;
  35. }
  36. auto root = xmlDoc.RootElement();
  37. if (root == NULL)
  38. {
  39. CCASSERT(false, "root == NULL");
  40. return;
  41. }
  42. auto element = root->FirstChildElement("Data");
  43. while (element != NULL)
  44. {
  45. Fish_ShopCFGData data;
  46. data.mShopID = element->IntAttribute("ShopID");
  47. data.mItemID = element->IntAttribute("ItemID");
  48. data.mItemCount = element->IntAttribute("ItemCount");
  49. data.mConsumeType = element->IntAttribute("ConsumeType");
  50. data.mKnapsackType = element->IntAttribute("KnapsackType");
  51. data.mConsumeCount = element->IntAttribute("ConsumeCount");
  52. {
  53. const char* ShowType = element->Attribute("ShowType");
  54. std::vector<std::string> vecShowType;
  55. boost::split(vecShowType, ShowType, boost::is_any_of(","));
  56. int temp;
  57. for (unsigned int i = 0; i < vecShowType.size(); i++)
  58. {
  59. if (tinyxml2::XMLUtil::ToInt(vecShowType[i].c_str(), &temp))
  60. {
  61. data.mShowType.push_back(temp);
  62. }
  63. }
  64. }
  65. data.mSynthesisId = element->IntAttribute("SynthesisId");
  66. data.mNeedVIP = element->IntAttribute("NeedVIP");
  67. data.mShopTab = element->IntAttribute("ShopTab");
  68. data.mRelease = element->IntAttribute("Release");
  69. data.mReleaseVIP = element->IntAttribute("ReleaseVIP");
  70. data.mTurrestId = element->IntAttribute("TurrestId");
  71. if (mMapData.find(data.mShopID) != mMapData.end())std::cout <<"data refind:" << data.mShopID << std::endl;
  72. CCASSERT(mMapData.find(data.mShopID) == mMapData.end(), "data.mShopID is exists");
  73. mMapData.insert(std::make_pair(data.mShopID, data));
  74. element = element->NextSiblingElement();
  75. }
  76. CCLOG("Fish_ShopCFG Loaded. Load Data:%u", mMapData.size());
  77. }
  78. void Fish_ShopCFG::LoadLua()
  79. {
  80. LuaEngine::getInstance()->executeScriptFile("config/Fish_ShopCFG");
  81. lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState();
  82. lua_getglobal(L, "Fish_ShopCFG");
  83. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  84. lua_pushstring(L, "datas");
  85. lua_gettable(L, -2);
  86. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  87. lua_pushnil(L);
  88. while(lua_next(L, 2))
  89. {
  90. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  91. Fish_ShopCFGData data;
  92. LuaCfgHelper::readInt(L, "ShopID", data.mShopID);
  93. LuaCfgHelper::readInt(L, "ItemID", data.mItemID);
  94. LuaCfgHelper::readInt(L, "ItemCount", data.mItemCount);
  95. LuaCfgHelper::readInt(L, "ConsumeType", data.mConsumeType);
  96. LuaCfgHelper::readInt(L, "KnapsackType", data.mKnapsackType);
  97. LuaCfgHelper::readInt(L, "ConsumeCount", data.mConsumeCount);
  98. LuaCfgHelper::readVectorInt(L, "ShowType", data.mShowType);
  99. LuaCfgHelper::readInt(L, "SynthesisId", data.mSynthesisId);
  100. LuaCfgHelper::readInt(L, "NeedVIP", data.mNeedVIP);
  101. LuaCfgHelper::readInt(L, "ShopTab", data.mShopTab);
  102. LuaCfgHelper::readInt(L, "Release", data.mRelease);
  103. LuaCfgHelper::readInt(L, "ReleaseVIP", data.mReleaseVIP);
  104. LuaCfgHelper::readInt(L, "TurrestId", data.mTurrestId);
  105. if (mMapData.find(data.mShopID) != mMapData.end())std::cout <<"data refind:" << data.mShopID << std::endl;
  106. CCASSERT(mMapData.find(data.mShopID) == mMapData.end(), "data.mShopID is exists");
  107. mMapData.insert(std::make_pair(data.mShopID, data));
  108. lua_pop(L, 1);
  109. }
  110. lua_settop(L, 0);
  111. CCLOG("Fish_ShopCFG Loaded. Load Data:%u", mMapData.size());
  112. }
  113. void Fish_ShopCFG::Reload()
  114. {
  115. mMapData.clear();
  116. Load();
  117. }
  118. Fish_ShopCFG* Fish_ShopCFG::GetSingleton()
  119. {
  120. if (msSingleton.get() == nullptr)
  121. {
  122. msSingleton.reset(new Fish_ShopCFG());
  123. }
  124. return msSingleton.get();
  125. }
  126. void Fish_ShopCFG::Release()
  127. {
  128. msSingleton.reset(nullptr);
  129. }