M_ActivityChipBoxLottery.h 633 B

123456789101112131415161718192021222324252627282930313233
  1. #pragma once
  2. #include <map>
  3. struct M_ActivityChipBoxLotteryData
  4. {
  5. //ID
  6. int mID;
  7. //宝箱类型
  8. int mType;
  9. //权重
  10. int mWeight;
  11. //掉落道具
  12. int mDropItem;
  13. //掉落数量
  14. int mDropCount;
  15. };
  16. class M_ActivityChipBoxLottery
  17. {
  18. public:
  19. private:
  20. static std::auto_ptr<M_ActivityChipBoxLottery> msSingleton;
  21. public:
  22. int GetCount();
  23. const M_ActivityChipBoxLotteryData* GetData(int ID);
  24. const std::map<int, M_ActivityChipBoxLotteryData>& GetMapData();
  25. void Load();
  26. void LoadLua();
  27. void Reload();
  28. static M_ActivityChipBoxLottery* GetSingleton();
  29. static void Release();
  30. private:
  31. std::map<int, M_ActivityChipBoxLotteryData> mMapData;
  32. };