M_DragonBallLottery.h 645 B

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  1. #pragma once
  2. #include <boost/unordered_map.hpp>
  3. #include <vector>
  4. struct M_DragonBallLotteryData
  5. {
  6. //ID
  7. int mID;
  8. //홈路
  9. int mWeight;
  10. //돛야ID
  11. int mItemID;
  12. //돛야鑒좆
  13. int mItemCount;
  14. //댕쉽깃街
  15. int mBig;
  16. };
  17. class M_DragonBallLottery
  18. {
  19. public:
  20. private:
  21. static std::auto_ptr<M_DragonBallLottery> msSingleton;
  22. public:
  23. int GetCount();
  24. const M_DragonBallLotteryData* GetData(int ID);
  25. boost::unordered_map<int, M_DragonBallLotteryData>& GetMapData();
  26. void Reload();
  27. void Load(const std::string& path);
  28. void Load();
  29. static M_DragonBallLottery* GetSingleton();
  30. private:
  31. boost::unordered_map<int, M_DragonBallLotteryData> mMapData;
  32. };