M_ActivitySailingSignCFG.lua 5.1 KB

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  1. M_ActivitySailingSignCFG = {}
  2. function M_ActivitySailingSignCFG:getData(key)
  3. if self.datas == nil then
  4. return nil
  5. end
  6. return self.datas[key]
  7. end
  8. function M_ActivitySailingSignCFG:init()
  9. self.datas = {}
  10. self.datas[1] = {Id = 1, Type = 1, Desc = "第1天", PlayerLvCond = 4, TurretLvCond = 0, AwardItemID = {1,5,2}, AwardItemCounts = {20000,5,5}, VipLevel = 1, UnlockDay = 0}
  11. self.datas[2] = {Id = 2, Type = 1, Desc = "第2天", PlayerLvCond = 5, TurretLvCond = 0, AwardItemID = {1,8,16}, AwardItemCounts = {20000,5,20}, VipLevel = 1, UnlockDay = 0}
  12. self.datas[3] = {Id = 3, Type = 1, Desc = "第3天", PlayerLvCond = 6, TurretLvCond = 0, AwardItemID = {1,5,2}, AwardItemCounts = {20000,5,5}, VipLevel = 1, UnlockDay = 0}
  13. self.datas[4] = {Id = 4, Type = 1, Desc = "第4天", PlayerLvCond = 0, TurretLvCond = 25, AwardItemID = {1,8,16}, AwardItemCounts = {20000,5,30}, VipLevel = 1, UnlockDay = 0}
  14. self.datas[5] = {Id = 5, Type = 1, Desc = "第5天", PlayerLvCond = 7, TurretLvCond = 0, AwardItemID = {1,5,2}, AwardItemCounts = {20000,5,5}, VipLevel = 1, UnlockDay = 0}
  15. self.datas[6] = {Id = 6, Type = 1, Desc = "第6天", PlayerLvCond = 8, TurretLvCond = 0, AwardItemID = {1,8,16}, AwardItemCounts = {20000,5,50}, VipLevel = 1, UnlockDay = 0}
  16. self.datas[7] = {Id = 7, Type = 1, Desc = "第7天", PlayerLvCond = 0, TurretLvCond = 26, AwardItemID = {1,5,2}, AwardItemCounts = {20000,5,5}, VipLevel = 1, UnlockDay = 0}
  17. self.datas[8] = {Id = 8, Type = 2, Desc = "第1天", PlayerLvCond = 0, TurretLvCond = 27, AwardItemID = {1,5,16}, AwardItemCounts = {50000,5,50}, VipLevel = 2, UnlockDay = 8}
  18. self.datas[9] = {Id = 9, Type = 2, Desc = "第2天", PlayerLvCond = 9, TurretLvCond = 0, AwardItemID = {1,8,2}, AwardItemCounts = {50000,5,5}, VipLevel = 2, UnlockDay = 8}
  19. self.datas[10] = {Id = 10, Type = 2, Desc = "第3天", PlayerLvCond = 10, TurretLvCond = 0, AwardItemID = {1,5,41}, AwardItemCounts = {50000,5,1}, VipLevel = 2, UnlockDay = 8}
  20. self.datas[11] = {Id = 11, Type = 2, Desc = "第4天", PlayerLvCond = 0, TurretLvCond = 27, AwardItemID = {1,8,2}, AwardItemCounts = {50000,5,5}, VipLevel = 2, UnlockDay = 8}
  21. self.datas[12] = {Id = 12, Type = 2, Desc = "第5天", PlayerLvCond = 0, TurretLvCond = 28, AwardItemID = {1,5,44}, AwardItemCounts = {50000,5,5}, VipLevel = 2, UnlockDay = 8}
  22. self.datas[13] = {Id = 13, Type = 2, Desc = "第6天", PlayerLvCond = 11, TurretLvCond = 0, AwardItemID = {1,8,2}, AwardItemCounts = {50000,5,5}, VipLevel = 2, UnlockDay = 8}
  23. self.datas[14] = {Id = 14, Type = 2, Desc = "第7天", PlayerLvCond = 0, TurretLvCond = 28, AwardItemID = {1,5,41}, AwardItemCounts = {50000,5,1}, VipLevel = 2, UnlockDay = 8}
  24. self.datas[15] = {Id = 15, Type = 3, Desc = "第1天", PlayerLvCond = 12, TurretLvCond = 0, AwardItemID = {1,5,44}, AwardItemCounts = {100000,5,5}, VipLevel = 2, UnlockDay = 16}
  25. self.datas[16] = {Id = 16, Type = 3, Desc = "第2天", PlayerLvCond = 13, TurretLvCond = 0, AwardItemID = {1,8,2}, AwardItemCounts = {100000,5,5}, VipLevel = 2, UnlockDay = 16}
  26. self.datas[17] = {Id = 17, Type = 3, Desc = "第3天", PlayerLvCond = 0, TurretLvCond = 29, AwardItemID = {1,5,191}, AwardItemCounts = {100000,5,1}, VipLevel = 2, UnlockDay = 16}
  27. self.datas[18] = {Id = 18, Type = 3, Desc = "第4天", PlayerLvCond = 14, TurretLvCond = 0, AwardItemID = {1,8,2}, AwardItemCounts = {100000,5,5}, VipLevel = 2, UnlockDay = 16}
  28. self.datas[19] = {Id = 19, Type = 3, Desc = "第5天", PlayerLvCond = 15, TurretLvCond = 0, AwardItemID = {1,5,44}, AwardItemCounts = {100000,5,10}, VipLevel = 2, UnlockDay = 16}
  29. self.datas[20] = {Id = 20, Type = 3, Desc = "第6天", PlayerLvCond = 0, TurretLvCond = 30, AwardItemID = {1,8,2}, AwardItemCounts = {100000,5,5}, VipLevel = 2, UnlockDay = 16}
  30. self.datas[21] = {Id = 21, Type = 3, Desc = "第7天", PlayerLvCond = 0, TurretLvCond = 30, AwardItemID = {1,5,41}, AwardItemCounts = {100000,5,1}, VipLevel = 2, UnlockDay = 16}
  31. self.datas[22] = {Id = 22, Type = 4, Desc = "第1天", PlayerLvCond = 0, TurretLvCond = 31, AwardItemID = {1,5,2}, AwardItemCounts = {200000,5,5}, VipLevel = 3, UnlockDay = 21}
  32. self.datas[23] = {Id = 23, Type = 4, Desc = "第2天", PlayerLvCond = 0, TurretLvCond = 31, AwardItemID = {1,8,44}, AwardItemCounts = {200000,5,10}, VipLevel = 3, UnlockDay = 21}
  33. self.datas[24] = {Id = 24, Type = 4, Desc = "第3天", PlayerLvCond = 0, TurretLvCond = 31, AwardItemID = {1,5,191}, AwardItemCounts = {200000,5,1}, VipLevel = 3, UnlockDay = 21}
  34. self.datas[25] = {Id = 25, Type = 4, Desc = "第4天", PlayerLvCond = 0, TurretLvCond = 31, AwardItemID = {1,8,2}, AwardItemCounts = {200000,5,5}, VipLevel = 3, UnlockDay = 21}
  35. self.datas[26] = {Id = 26, Type = 4, Desc = "第5天", PlayerLvCond = 0, TurretLvCond = 31, AwardItemID = {1,5,44}, AwardItemCounts = {200000,5,10}, VipLevel = 3, UnlockDay = 21}
  36. self.datas[27] = {Id = 27, Type = 4, Desc = "第6天", PlayerLvCond = 0, TurretLvCond = 31, AwardItemID = {1,8,41}, AwardItemCounts = {200000,5,1}, VipLevel = 3, UnlockDay = 21}
  37. self.datas[28] = {Id = 28, Type = 4, Desc = "第7天", PlayerLvCond = 0, TurretLvCond = 31, AwardItemID = {1,5,44}, AwardItemCounts = {200000,5,10}, VipLevel = 3, UnlockDay = 21}
  38. end
  39. M_ActivitySailingSignCFG:init()