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- package fish_protocols;
- import "fish_def.proto";
- import "fish_type_def.proto";
- import "msg_type_def.proto";
- //获取游戏信息
- message packetc2l_get_room_info {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_get_room_info];
- }
- //房间信息
- message msg_room_info{
- optional int32 roomid = 1;
- optional int32 player_count = 2;
- optional int64 jackpot = 3;
- optional int32 leftSecond = 4;
- }
- //返回游戏信息
- message packetl2c_get_room_info_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_get_room_info_result];
- repeated msg_room_info rooms = 2;
- }
- //进入游戏
- message packetc2l_enter_table {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_enter_table];
- optional int32 roomid = 2 [default = 0];//roomid为0,如果在游戏中则直接进入
- }
- //返回进入游戏
- message packetl2c_enter_table_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_enter_table_result];
- optional msg_type_def.e_msg_result_def result = 2 [default = e_rmt_fail];
- // 返回的房间id
- optional int32 roomid = 3;
- // 是否领取了钻石奖励(竞技场)
- optional bool isRecvGemReward = 4;
- }
- //切换桌子
- message packetc2l_change_table {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_change_table];
- }
- //返回切换桌子
- message packetl2c_change_table_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_change_table_result];
- optional msg_type_def.e_msg_result_def result = 2 [default = e_rmt_fail];
- }
- //离开游戏
- message packetc2l_leave_table {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_leave_table];
- }
- //返回离开游戏
- message packetl2c_leave_table_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_leave_table_result];
- optional int64 sync_gold = 2;
- optional int32 syncDbChip = 3;
- optional int64 playerExp = 4;
- }
- //检测状态
- message packetc2l_check_state {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_check_state];
- }
- message skill_unit{
- optional int32 skillId = 1;
- optional int32 addTimes = 2;
- }
- message turret_unit{
- optional int32 turretId = 1;
- optional int32 additionLv = 2;
- optional int32 endTime = 3;
- repeated skill_unit addtionList = 4;
- }
- message wing_unit{
- optional int32 wingId = 1;
- optional int32 additionLv = 2;
- optional int32 endTime = 3;
- optional int32 randTimes = 4;
- optional int32 randId = 5;
- repeated skill_unit addtionList = 6;
- }
- //检测状态
- message packetl2c_check_state_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_check_state_result];
- optional bool is_intable = 2 [default = false];//是否在桌子中
- repeated msg_item itemlist = 3;
- repeated turret_unit turretlist = 4;
- repeated wing_unit winglist = 5;
- optional int32 turret_id = 6;
- optional int32 wing_id = 7;
- optional int32 headId = 8;
- optional int32 frameId = 9;
- optional int32 playerlvl = 10;
- optional int32 turretlvl = 11;
- optional int64 gameexp = 12;
- optional int32 dimensity = 13; // 魔石
- optional int32 roomId = 14; // 房间id
- optional int32 kill_goldfish_count = 15;
- optional int32 goldfish_pool = 16;
- optional int32 goldfish_lottery_count = 17;
- optional int32 dailyAdTimes = 18; // 播放广告次数
- repeated redEnvlopeInfo redEnvlopeInfos = 19;
- optional int32 autofirelefttime = 20;
- optional int32 canReceiveTommorrowBuffCount = 21; //还可领取明日奖励次数
- optional bool canReceiveTommorrowBuffToday = 22; //今日可否领取明日奖励
- }
- //购买物品
- message packetc2l_buy_item {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_buy_item];
- optional bool isshop = 2;
- optional int32 shop_id = 3; //商品id
- optional int32 shop_count = 4 [default=1]; //商品数量
- }
- message packetl2c_buy_item_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_buy_item_result];
- optional int32 shop_id = 2;//商品id
- optional msg_type_def.e_msg_result_def result = 3 [default = e_rmt_fail];
- optional int32 shop_count = 4 [default=1];
- }
- //使用物品/道具/功能
- message packetc2l_use_item {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_use_item];
- optional int32 item_id = 2;//物品id
- // 0-在场景内使用(默认) 1-在背包或活动界面使用
- optional int32 whereUse = 3;
- //optional int32 pos_x = 3;
- //optional int32 pos_y = 4;
- }
- message getItemsInfo
- {
- optional int32 itemid = 8;
- optional int32 itemcount = 9;
- }
- // 道具信息
- message ItemInfo
- {
- optional int32 itemId = 1;
- optional int32 count = 2;
- }
- message packetl2c_use_item_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_use_item_result];
- optional int32 pid = 2;//物品id
- optional int32 item_id = 3;//物品id
- optional msg_type_def.e_msg_result_def result = 4 [default = e_rmt_fail];
- optional int32 item_count = 5 [default = 1];
- optional int32 whereUse = 6;
- // 背包内使用弹头时的分数
- optional int32 score = 7;
- repeated ItemInfo items = 8;
- }
- //换炮
- message packetc2l_change_turret {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_change_turret];
- optional int32 turret_id = 2; //炮套装id
- optional int32 wing_id = 3; //翅膀id
- }
- //换炮
- message packetl2c_change_turret_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_change_turret_result];
- optional msg_type_def.e_msg_result_def result = 2 [default = e_rmt_fail];
- optional int32 player_id = 3; //
- optional int32 turret_id = 4; //炮套装id
- optional int32 turret_lv = 5;
- optional int32 wing_id = 6; //翅膀id
- optional int32 wing_lv = 7;
- }
- // 中级场积分排行信息
- message PointsRankInfo
- {
- optional int32 rank = 1;
- optional int32 playerId = 2;
- optional string nickName = 3;
- optional int64 points = 4;
- optional int32 singleMax = 5;
- optional int32 viplv = 6;
- optional int32 headid = 7;
- optional int32 frameid = 8;
- }
- //中级场获取积分排行
- message packetc2l_get_points_rank {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_get_points_rank];
- }
- message packetl2c_get_points_rank_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_get_points_rank_result];
- optional int64 mypoint = 2;
- optional int32 mysinglepoint = 3;
- repeated PointsRankInfo PointRankList = 4;
- repeated PointsRankInfo LuckyRankList = 5;
- repeated int32 PointThresholdvalue = 6; //牛人
- repeated int32 luckyThresholdvalue = 7; //幸运
- optional int64 myPointRank = 8;
- optional int64 myLuckyRank = 9;
- }
- //中级场兑换
- message exItemInfo
- {
- optional int32 ex_item_id = 1;
- optional int32 ex_item_count = 2;
- }
- message packetc2l_medium_grade_exchange {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_medium_grade_exchange];
- optional int32 exchange_id = 2;
- optional int32 ex_reward_id = 3;
- }
- //中级场兑换
- message pointsInfo
- {
- optional int32 points = 1;
- optional int32 pointsEx = 2;
- }
- message packetl2c_medium_grade_exchange_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_medium_grade_exchange_result];
- optional msg_type_def.e_msg_result_def result = 2 [default = e_rmt_fail];
- repeated int32 exchange_id = 3; //兑换id
- repeated exItemInfo ex_item = 4; //额外奖励
- repeated pointsInfo points = 5; //积分
- }
- //获取商品列表
- message packetc2l_get_shoplist {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_get_shoplist];
- }
- message msg_shopitem {
- optional int32 shop_id = 1; //商品ID
- optional int32 item_id = 2; //物品ID
- optional int32 item_count = 3; //物品数量
- optional int32 consume_type = 4; //消耗类型
- optional int32 consume_count = 5; //消耗数量
- optional int32 show_type = 6; //显示类型
- optional int32 need_vip = 7; //需要vip
- optional int32 show_tab = 8; //显示页
- }
- message packetl2c_get_shoplist_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_get_shoplist_result];
- repeated msg_shopitem shoplist = 2;
- }
- //玩家升级(经验)
- // message packetc2l_player_levelup {
- // optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_player_levelup];
- // }
- //炮台升级(道具)
- message packetc2l_turret_levelup {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_turret_levelup];
- optional bool uselucky = 2 [default = false]; //使用幸运
- }
- // message packetl2c_player_levelup_result {
- // optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_player_levelup_result];
- // optional msg_type_def.e_msg_result_def result = 2 [default = e_rmt_fail];
- // optional int32 cur_lv = 3 [default = 0];
- // optional int32 cur_exp = 4 [default = 0];
- // }
- message packetl2c_turret_levelup_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_turret_levelup_result];
- optional msg_type_def.e_msg_result_def result = 2 [default = e_rmt_fail];
- optional bool usediamond = 3; //使用钻石
- optional bool uselucky = 4; //使用幸运
- optional int32 cur_lv = 5 [default = 0];
- optional int32 cur_lucky = 6 [default = 0];
- }
- //玩家使用礼券升级
- // message packetc2l_usetick_levelup {
- // optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_usetick_levelup];
- // optional int32 uplevel = 2 [default = 0]; //要升到的等级 默认按一级升级
- // }
- // message packetl2c_usetick_levelup_result {
- // optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_usetick_levelup_result];
- // optional int32 uplevel = 2;
- // optional msg_type_def.e_msg_result_def result = 3 [default = e_rmt_fail];
- // }
- //玩家使用物品升级
- // message packetc2l_useitem_levelup {
- // optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_useitem_levelup];
- // // optional bool uselucky = 2 [default = false]; //使用幸运
- // }
- // message packetl2c_useitem_levelup_result {
- // optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_useitem_levelup_result];
- // // optional bool uselucky = 2; //使用幸运
- // optional msg_type_def.e_msg_result_def result = 3 [default = e_rmt_fail];
- // }
- //玩家升级
- message packetl2c_player_auto_levelup {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_player_auto_levelup];
- optional int32 uplevel = 2;
- optional int32 award_gold = 3;
- optional int32 award_ticket = 4;
- optional int32 unlock_rate = 5 [default = 0];
- repeated msg_item award_item = 6;
- }
- //获得物品
- message packetl2c_give_item_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_give_item_result];
- optional int32 itemid = 2;
- optional int32 itemcount = 3 [default = 1];
-
- }
- ////完成引导
- //message packetl2c_complete_guide {
- // optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_complete_guide];
- // optional int32 guide_index = 2;
- //}
- //购买功能道具 //急速 锁定 散弹
- message packetc2l_buy_func_item {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_buy_func_item];
- optional int32 item_id = 2; //商品id
- optional int32 item_count = 3 [default=1]; //商品数量
- }
- message packetl2c_buy_func_item_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_buy_func_item_result];
- optional int32 item_id = 2;//商品id
- optional msg_type_def.e_msg_result_def result = 3 [default = e_rmt_fail];
- optional int32 item_count = 4 [default=1];
- }
- //炮台合成
- message packetc2l_torpedo_exchange {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_torpedo_exchange];
- optional int32 type = 2;
- optional int32 torpedo_id = 3;
- optional int32 torpedo_count = 4;
- }
- //炮台合成返回
- message packetl2c_torpedo_exchange_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_torpedo_exchange_result];
- optional msg_type_def.e_msg_result_def result = 2 [default = e_rmt_fail];
- optional int32 type = 3;
- optional int32 torpedo_id = 4;
- optional int32 torpedo_count = 5;
- }
- //鱼雷合成
- message packetc2l_torpedo_compose {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_torpedo_compose];
- optional int32 type = 2;
- optional int32 compose_id = 3;
- optional int32 compose_count = 4;
- }
- //鱼雷合成返回
- message packetl2c_torpedo_compose_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_torpedo_compose_result];
- optional msg_type_def.e_msg_result_def result = 2 [default = e_rmt_fail];
- optional int32 compose_id = 3;
- optional int32 compose_count = 4;
- }
- message msg_airdropitem {
- optional int32 uuid = 1; //空投ID
- optional int32 playerid = 2; //空投玩家ID
- optional int32 itemid = 3; //物品id
- optional int32 itemcount = 4; //物品数量
- optional string nickname = 5; //空投玩家昵称
- optional string headurl = 6; //空投玩家头像
- optional string pwd = 7; //空投密码
- optional int32 leftsecond = 8; //空投剩余有效时间
- optional int32 receiveId = 9; //领取人ID
- }
- //获取空投列表返回
- message packetl2c_get_airdrop_list_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_get_airdrop_list_result];
- optional msg_type_def.e_msg_result_def result = 2 [default = e_rmt_fail];
- optional bool bplayerairdrop = 3;
- repeated msg_airdropitem items = 4;
- optional int32 errorcount = 5;
- }
- //黄金鱼抽奖
- message packetc2l_goldfish_lottery {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_goldfish_lottery];
- optional int32 id = 2;
- }
- //黄金鱼抽奖返回
- message packetl2c_goldfish_lottery_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_goldfish_lottery_result];
- optional msg_type_def.e_msg_result_def result = 2 [default = e_rmt_fail];
- optional int32 playerid = 3;
- optional int32 id = 4;
- optional int32 rewardID = 5;
- }
- // 散射兑换神灯
- //message packetl2c_item2magiclamp_notify
- //{
- // optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_item2magiclamp_notify];
-
- // 兑换出的神灯个数
- // optional int32 magicLampCount = 2;
- //}
- // 完成转盘鱼结算
- message packetl2c_bc_table_finish_turntablefish_balance
- {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_bc_table_finish_turntablefish_balance];
-
- optional int32 playerId = 2;
- // 最终转盘鱼所得金币
- optional int32 addGold = 3;
- }
- // 魔晶兑换
- message packetc2l_exchange_dimensity
- {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_exchange_dimensity];
- // 兑换ID
- optional int32 exchangeId = 2;
- }
-
- // 魔晶兑换结果
- message packetl2c_exchange_dimensity_result
- {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_exchange_dimensity_result];
- optional int32 exchangeId = 2;
-
- optional int32 result = 3;
- }
- message packetc2l_lucky_lottery
- {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_lucky_lottery];
- optional bool all = 2;
- }
- message packetl2c_lucky_lottery_result
- {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_lucky_lottery_result];
- optional bool all = 2;
- optional int32 result = 3;
- repeated int32 rewardIndex = 4;
- }
- message recordInfo {
- optional int32 type = 1; //统计类型
- optional int32 param = 2; //统计参数
- optional int32 count = 3; //统计数量
- }
- //同步统计信息
- message packetc2l_syn_record_info {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_syn_record_info];
- repeated recordInfo recordList = 2;
- }
- //使用(每日免费)自动开炮
- message packetc2l_auto_fire {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_auto_fire];
- optional int32 type = 2;//1 开始 2 结束
- }
- // 头像更换
- message packetc2l_change_headid
- {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_change_headid];
- optional int32 headId = 2;
- optional int32 frameid = 3;
- }
-
- // 头像更换
- message packetl2c_change_headid_result
- {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_change_headid_result];
- optional int32 playerId = 2;
- optional int32 headId = 3;
- optional int32 frameid = 4;
- optional int32 result = 5;
- }
- message packetc2l_rand_turret_addition {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_rand_turret_addition];
- optional int32 type = 2; //1 炮升级 2 翅膀升级
- optional int32 id = 3; //炮/翅膀ID
- }
- message packetl2c_rand_turret_addition_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_rand_turret_addition_result];
- optional int32 type = 2; //1 炮升级 2 翅膀升级
- optional int32 id = 3; //炮/翅膀ID
- optional int32 result = 4;
- optional int32 leftTimes = 5;
- optional int32 addId = 6;
- optional int32 costItem = 7;
- optional int32 costCount = 8;
- }
- message packetc2l_turret_addition_confirm {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_turret_addition_confirm];
- optional int32 type = 2; //1 炮升级 2 翅膀升级
- optional int32 id = 3; //炮/翅膀ID
- }
- message packetl2c_turret_addition_confirm_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_turret_addition_confirm_result];
- optional int32 type = 2; //1 炮升级 2 翅膀升级
- optional int32 id = 3; //炮/翅膀ID
- optional int32 result = 4;
- optional wing_unit wingdata = 5;
- optional turret_unit turretdata = 6;
- }
- message packetc2l_turret_addition_reset {
- optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_turret_addition_reset];
- optional int32 type = 2; //1 炮 2 翅膀
- optional int32 id = 3; //炮/翅膀ID
- }
- message packetl2c_turret_addition_reset_result {
- optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_turret_addition_reset_result];
- optional int32 type = 2; //1 炮 2 翅膀
- optional int32 id = 3; //炮/翅膀ID
- optional int32 result = 4;
- optional int32 returnCount = 5;
- }
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